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Is the Paladin class poorly designed?
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<blockquote data-quote="Minigiant" data-source="post: 4651043" data-attributes="member: 63508"><p>Ther's nothing wrong with the paladin. Well not much anyway. You only need 1 very high ability score (your attack stat). As long as you start with your other two abilities above 14, you'll be fine. The difference with paladins is your chosen starts determine how you play than the other classes.</p><p> </p><p>Str/Wis paladins fight like fighters. They beat down with their oppy attacks but have weaker Challenge. They also have more feat options and can put the hurt on standard enemies.</p><p>Cha/Wis paladin are more duelist types. Whoever they mark is pretty much at 50% effectiveness. Their oppy attack miss but so what. The challenge foe will take some damage if they attack thier allies. And if they even somehow managed to hit an ally(after missing once or twice and taking radiant damage), you'll just heal it. </p><p>Str/Cha users would have fewer heals and weaker encounter powers, but be mean in a fight. An accurate opportunty attack and strong Challenge would make their target very hurt in many situations.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 4651043, member: 63508"] Ther's nothing wrong with the paladin. Well not much anyway. You only need 1 very high ability score (your attack stat). As long as you start with your other two abilities above 14, you'll be fine. The difference with paladins is your chosen starts determine how you play than the other classes. Str/Wis paladins fight like fighters. They beat down with their oppy attacks but have weaker Challenge. They also have more feat options and can put the hurt on standard enemies. Cha/Wis paladin are more duelist types. Whoever they mark is pretty much at 50% effectiveness. Their oppy attack miss but so what. The challenge foe will take some damage if they attack thier allies. And if they even somehow managed to hit an ally(after missing once or twice and taking radiant damage), you'll just heal it. Str/Cha users would have fewer heals and weaker encounter powers, but be mean in a fight. An accurate opportunty attack and strong Challenge would make their target very hurt in many situations. [/QUOTE]
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Is the Paladin class poorly designed?
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