Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Is the Wall of Faithless in 5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 7816028" data-attributes="member: 710"><p>It seems to me a fundamental problem of all the stuff done with souls is that we "invented" the concept to basically give ourselves a sense of immortality, to define something that is truly the essence of being. Our body is basically just a (temporary) shell for our true self, and our true self exists forever without end.</p><p></p><p>Torturing souls... yeah, maybe. But dissolving them into nothing? That seems to defeat the point of the whole concept of souls. If your soul can be gone forever, it still means your existence will end for good. There will be a time where you're not, and never will be again. </p><p>Even if you're not a Faithless, that is true. Because what happens if you go to your patron god, and in one of the conflict between gods, your god is killed and some devil/demon/other-soul-eating entity snatches your soul? It kinda defeats the entire concept. </p><p></p><p>Additionally, it's just mean. So you can live a good life, help your neighbours, do the best to support your community, but you happen to never have found a god to worship, and the response is that you just get tortured until you're dissolved. Why couldn't a good god take you on out for the effort of trying to be a good person? Why does it have to be the Wall of Faithless? Why is that the best option for everyone involved?</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 7816028, member: 710"] It seems to me a fundamental problem of all the stuff done with souls is that we "invented" the concept to basically give ourselves a sense of immortality, to define something that is truly the essence of being. Our body is basically just a (temporary) shell for our true self, and our true self exists forever without end. Torturing souls... yeah, maybe. But dissolving them into nothing? That seems to defeat the point of the whole concept of souls. If your soul can be gone forever, it still means your existence will end for good. There will be a time where you're not, and never will be again. Even if you're not a Faithless, that is true. Because what happens if you go to your patron god, and in one of the conflict between gods, your god is killed and some devil/demon/other-soul-eating entity snatches your soul? It kinda defeats the entire concept. Additionally, it's just mean. So you can live a good life, help your neighbours, do the best to support your community, but you happen to never have found a god to worship, and the response is that you just get tortured until you're dissolved. Why couldn't a good god take you on out for the effort of trying to be a good person? Why does it have to be the Wall of Faithless? Why is that the best option for everyone involved? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is the Wall of Faithless in 5e?
Top