Glyfair:
Good eye! Of course, there will be more skills than were mentioned in Geanavue, but that's not a bad starting list.
Lord Ben: You mentioned wanting to know what new classes and prestige classes were available. Well, I don't want to give away too much, but I will give you a couple of prestige classes (no stats given here, of course). Noah will be posting other various previews as the weeks roll on until the late April release date.
Alliance Merchant: An assortment of merchants and others banded together in the Golden Alliance to help themselves individually achieve greater wealth. Certain political factors favor trade, and they work to promote those laws and factors in nations where they do business. While anyone who helps existing members gain wealth is welcome to join the network, they prefer associates who do not bring with them exceptionally powerful enemies.
Alliance merchants live throughout Tellene. They tend to be powerful political influences, using their wealth as a bargaining tool with the local ruler, always keeping in reserve the threat to move their operations elsewhere. They are particularly strong in Dowond-Brandel, Ospolen, P’Bapar, Bet Regor, Bet Kalamar, Zoa and Zha-nehzmish. Alliance merchants include Zeba Mastera, a Meznam ivory dealer, Ashaboran Renoraz, a member of the Ashoshani parliament and Tranton Vrenlal, a native of Dalen now operating a huge shipping fleet in Bet Kalamar.
Sentinel of Providence: The Order of Providence is a secret order founded to combat the intrusions of evil into Tellene from other planes. The founder, an unusual half-orc named Tabor Grimm, discovered a disconcerted pattern of intentional attacks on civilized society by fiends of all types. The Order’s goal is to fight against the machinations of these fiends and eventually destroy them.
This fiendish attack on humanity is multi-pronged. They destroy the works of art that serve as cultural bonds to a society. They destroy knowledge of architecture, science and magic. The outsiders hinder trade and communication between centers of knowledge. Lastly, they seek to manipulate selfish creatures into furthering their cause.
To be effective, the Sentinel understands that knowledge and dedication are not enough. Fiends are powerful physically, mentally and magically. The champion who would fight them wields both blade and spell. When an enemy is not directly present, the Sentinel also propagates the things the outsiders would destroy: art, culture and the free exchange of thought.
Mark Plemmons
Kenzer and Company
www.kenzerco.com