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Is there a limit in Wildshape healing effect?

I personally think that this errata is strange. Can a natural shapshifter change it's shape as often as it wants? Why should there be a limit? You are not gaining a heal per round, just your level in HP. Shifter 10 lets you do this a move equivalent, but if you could do it every round, you only get one attack or spell. Since Shifter isn't a spell casting class, I don't see this as too bad. You would have to 15th level any way.

Animal Lord is a different question. It seems that this class is the one that needs the errata about number of times per day. Animal Lord could be wildshaping every round at 8th level.
 

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Well a hasted Shifter that uses the partial action to shift every round gains 15 HP a round (assuming 15th level). Also, out of combat the Shifter doesn't need heal spells. Even at 1 HP about 8 rounds of shifiting later he'll be totally healed. And that can easily be done after every combat session.
 


With the ability to easily shift into a creature with fast healing, I guess the added ability to also get HP back was decided to be too much.
 

Hold up. did the errata say you could only heal 7 times a day, or did it say you could only wildshape 7 times a day? If it is the latter, then shifter level 9 is useless. If you can only heal 7 times, does this apply to lycanthropes?
 

It said you only get the healing via Wildshape 7/day. No limit to amount of wildshaping per day. How it applies to Lycantropes I don't know.
 

The Sage answered an e-mail and said when me mentioned it to other game designers they quickly made it 9 times a day.

There has been no errata's to anything in Masters of the Wild yet.
 

Can I choose to gain HP on which wildshape attempts or whenever I wildshape with wounds will gain HP automatically until the 7/day quota full?
 


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