So, I have a group of 18th level characters in the party I GM.
I had an encounter with a dozen ghosts, for a good CR 18.
I gave them all the ability drain, as well as some randomness.
After the failed randomness, they ganged up on one character and almost killed him.
Well, made it so he couldn't move.
First off, you can get 18+ ghosts around a character due to flying and incorporability.
Second off, if you ability drain, you only have to get less than 20 pts of damage to make the person helpless, not the triple digit hit points you have to do at this level.
Not that hard with multiple bad guys and D4 damage to a characteristic.
So, I looked around and couldn't find a defence.
It's not negative energy or a death affect (even though it is done by an undead creature) so Death Ward doesn't help.
Sure a heal or a restoration would cure all the damage, but you'd have to do it each round or so.
One could say they go after the primary characteristic, Strength for fighters, Int for wizards, as a kind of ironic thing.
Any suggestions for next time?
Thanks.
More later,
Vahktang
I had an encounter with a dozen ghosts, for a good CR 18.
I gave them all the ability drain, as well as some randomness.
After the failed randomness, they ganged up on one character and almost killed him.
Well, made it so he couldn't move.
First off, you can get 18+ ghosts around a character due to flying and incorporability.
Second off, if you ability drain, you only have to get less than 20 pts of damage to make the person helpless, not the triple digit hit points you have to do at this level.
Not that hard with multiple bad guys and D4 damage to a characteristic.
So, I looked around and couldn't find a defence.
It's not negative energy or a death affect (even though it is done by an undead creature) so Death Ward doesn't help.
Sure a heal or a restoration would cure all the damage, but you'd have to do it each round or so.
One could say they go after the primary characteristic, Strength for fighters, Int for wizards, as a kind of ironic thing.
Any suggestions for next time?
Thanks.
More later,
Vahktang