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General Tabletop Discussion
*Dungeons & Dragons
Is this a reasonable ruling re: stunned creatures?
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<blockquote data-quote="Crimson Longinus" data-source="post: 8064316" data-attributes="member: 7025508"><p>The charm example is interesting. I probably wouldn't feel comfortable pulling that trick on the players, but let's flip it around. It would be totally awesome if the players did that o the NPC that tried to charm them!</p><p></p><p>But in the monk example I feel that this is a bad ruling, simply because it seems pretty obvious to me that the ability is designed to be spammable, and this requires knowing it worked, so you should just describe it in a manner that the monk knowing makes sense. Now I can understand how spamming the stun can be annoying, but I don't think this is a good way to address the issue.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8064316, member: 7025508"] The charm example is interesting. I probably wouldn't feel comfortable pulling that trick on the players, but let's flip it around. It would be totally awesome if the players did that o the NPC that tried to charm them! But in the monk example I feel that this is a bad ruling, simply because it seems pretty obvious to me that the ability is designed to be spammable, and this requires knowing it worked, so you should just describe it in a manner that the monk knowing makes sense. Now I can understand how spamming the stun can be annoying, but I don't think this is a good way to address the issue. [/QUOTE]
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Is this a reasonable ruling re: stunned creatures?
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