Particle_Man
Explorer
I am trying to get my head around pathfinder 2e and with the player’s core book 2 (and 1) am trying to put together a character map from levels 1 to 20. Sorry for the messy formatting.
I guess I was hoping for answers to three questions:
1. Is this character legal?
2. Is this character (reasonably) effective?
3. Would this character be cool/fun to play?
So I would be going for a catfolk swashbuckler (wit) with the feybound background and the acrobat archetype. Here is what I have so far:
Skill feats
2 quick jump
3 cat fall
4 powerful leap
6 multilingual (fey, ? (Aklo?)
7 Kip up
8 graceful leaper (acrobat).
10 wall jump
12 swift sneak
14 sign language
15 legendary negotiation
16 cloud jump
18 legendary sneak
20 legendary linguist
General feats
B die hard
3 ancestral paragon (catfolk dance)
7 ride
11 super taster
15 canny acumen (Fort save)
19 legendary code breaker
Ancestry feats
1 Cat’s luck
5 lucky break
9 luck of the clowder
13 black cat’s curse
17 reliable luck
Class feats
B. Bon mot
1. one for all
2. Charmed life
4 acrobat dedication
6 contortionist
B quick squeeze
8 tumbling strike
10 derring do
12 tumbling opportunist
14 impossible riposte
16 felicitous riposte
18 incredible luck
20 panache paragon
Catfolk (9 lives)
Swashbuckler (wit) with acrobat archetype.
Fey bound background (fey’s fortune, fulfil request from fey that knows your name).
+4 dex (class, ancestry, background, free)
+3 chr (ancestry, background, free)
+1 con (ancestry)
+1 str (free)
0 int
0 wis (-ancestry, +free)
Ability score Improvements:
Dex/chr 4.5/4
Dex/chr 5/4.5
Dex/chr 5.5/5
Dex/wis 6/0
Trained Skills (with improvements to expert/master/legendary by levels)
Acrobatics, 4/7/15*a
Athletics, 3/7/15
Diplomacy, 3/7/15*s
Fey Lore,
Society, 11/13/19
Stealth, 5/9/17
Survival
Initial equipment: swashbuckler quick pack but change crossbow to short bow. Add grappling hook, duelling cape, fine clothing. 3 gp, 7 sp left over.
Uses a nickname and rarely reveals actual name.
Maybe Desna for a God?
I guess I was hoping for answers to three questions:
1. Is this character legal?
2. Is this character (reasonably) effective?
3. Would this character be cool/fun to play?
So I would be going for a catfolk swashbuckler (wit) with the feybound background and the acrobat archetype. Here is what I have so far:
Skill feats
2 quick jump
3 cat fall
4 powerful leap
6 multilingual (fey, ? (Aklo?)
7 Kip up
8 graceful leaper (acrobat).
10 wall jump
12 swift sneak
14 sign language
15 legendary negotiation
16 cloud jump
18 legendary sneak
20 legendary linguist
General feats
B die hard
3 ancestral paragon (catfolk dance)
7 ride
11 super taster
15 canny acumen (Fort save)
19 legendary code breaker
Ancestry feats
1 Cat’s luck
5 lucky break
9 luck of the clowder
13 black cat’s curse
17 reliable luck
Class feats
B. Bon mot
1. one for all
2. Charmed life
4 acrobat dedication
6 contortionist
B quick squeeze
8 tumbling strike
10 derring do
12 tumbling opportunist
14 impossible riposte
16 felicitous riposte
18 incredible luck
20 panache paragon
Catfolk (9 lives)
Swashbuckler (wit) with acrobat archetype.
Fey bound background (fey’s fortune, fulfil request from fey that knows your name).
+4 dex (class, ancestry, background, free)
+3 chr (ancestry, background, free)
+1 con (ancestry)
+1 str (free)
0 int
0 wis (-ancestry, +free)
Ability score Improvements:
Dex/chr 4.5/4
Dex/chr 5/4.5
Dex/chr 5.5/5
Dex/wis 6/0
Trained Skills (with improvements to expert/master/legendary by levels)
Acrobatics, 4/7/15*a
Athletics, 3/7/15
Diplomacy, 3/7/15*s
Fey Lore,
Society, 11/13/19
Stealth, 5/9/17
Survival
Initial equipment: swashbuckler quick pack but change crossbow to short bow. Add grappling hook, duelling cape, fine clothing. 3 gp, 7 sp left over.
Uses a nickname and rarely reveals actual name.
Maybe Desna for a God?


