Is this fair? -- predict the general opinion

Is this fair? -- (how will others think/feel about the scenario?)

  • Yes

    Votes: 30 16.9%
  • No

    Votes: 130 73.4%
  • Other

    Votes: 17 9.6%

You’ve cleared out the dungeon and found the McGuffin you were seeking. Then you come to a room located in the back corner of the dungeon. In the room is only a large lever sticking up out of the floor. You search the room and find a secret door in one wall. You can’t find a way to open the door. The rogue searches the door and lever for traps, and finds none. The monk pulls the lever. He has to make a saving throw – he rolls a 19 on the die, adds in his mods, and fails the save. He turns into a pile of fine dust on the floor.

Assuming that the description is being read by the GM to the players then it is completely unfair. (In other words when considered as 'boxed text'.)

Either way it is time for a new DM. With a save DC that high the only reason to have that lever is to kill characters. I dropped the Tomb of Horrors, I would drop this one too. (Hell, if E.G.G. himself ran a game like the ToH with me as a player I would leave. In a heartbeat.)

The exception, and why I voted *Other - if both the rogue and the monk are NPCs then it is likely just a way of getting rid of an extra NPC.

The Auld Grump
 

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Frukathka said:
Is there a spell to conjoin minds? :uhoh: :p
I think so. It's in either Relics and Rituals 1 or 2. I forget which. ;)

Evil,

It's only unfun if you were extremely attached to your character. ;)
 



I know that most people on these boards would say unfair. Most of them are "facilitators". Me? I'm an adversarial DM. IF they didn't sit back and think to cast detect magic to see the spell the rogue missed, their problem. Now if they had cast detect magic and they still had no indication of a problem, it still might be their problem because they still could have played it safe and attached a rope, used a pole, telekinesis, summoned a red shirt, whatever.

However, if they had done everything reasonable to find this "trap" and just had bad rolls to find it, I would have changed the effect to something non-lethal but heavily damaging.

I may be adversarial, but I'm not about to let bad luck slaughter them.
 






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