Breakdaddy said:And everyone knows that intent matters more than anything else in a court of law...
DEFENDANT: But, your honor, I didnt INTEND to download that MP3, it was an accident!
Judge: Oh, well, then! CASE DISMISSED SIR!!!
:ROLLEYES:
Altalazar said:Given most people's unfamiliarity with legal mumbo-jumbo, and the possible ambiguity in just what text needed to be included given that, would you concede that including that text, if it wasn't required, could have been an honest mistake? Or better yet, what possible motive would there be to include that extra text on a legal text page - what benefit would it be to the web page owner to have some extra fine print in the legal section like that? Would any users of the site find it more useful or attractive because that text was in there?
Vraille Darkfang said:Key word is Honest. Bold Emphasis is mine.
You can make an honest mistake. Wizards sends you a letter informing you of your mistake. You ignore it. You are now informed. You are now willfully and Knowingly in violation of the Agreement.
Of course, as long as this guy's just runnning a fan site, he should be OK. As long as he doesn't make an XP calcualter and then sell it for profit, I doubt Wizards cares.
RPG's are based on social interaction. The internet is now an important part of this. the guy's fine. But, if he wants to drift into PDF publishing, he'd better brush up on the OGL.
I'm no lawyer, so I'm in the better safe than sorry camp. If Mark at Creative Mountain Games tells me it works this way. If the Legal Eaglels at Sword & Sorcery say it works this way. Then, I'll assume it works this way, as people with a lot more training than me told me "That's the way it works."
Actually, I dind't make the legal page (Sovelior did) and I haven't really looked at it much other than adding to the copyright notice. Anyway, I'll remove the extra text with the next update (end of discussion!).have to agree that his legal page is in violation of the license since he is effective declaring all of the stuff in the list PI and declaring WOTC OGC, he can't do that only the owner of that PI and OGC can. If he didn't use the d20 logo he could create his own process of applying experience. Is it a game breaker? Probably not but he should still remove everything before the heading OPEN GAME LICENSE Version 1.0a
Well, a legal guy from WotC has allready been over my home page and told me what to write. He didn't (IIRC) tell me to remove any stuff, other than the pictures.On his home page his is declaring compatibity with Dungeon's and Dragons in a way not approved by the d20 STL (first paragraph before the Legal Disclaimer). He also declares compatibility with other WOTC games which he cannot do unless he has permission from WOTC.
Look, I'm not trying to outsmart them, I want to make a straight forward: a group of 4 defeat 7 CR 3 creatures and 2 CR 2 creatures and get [insert number] XP each.How about a ZP calculator instead of an XP calculator? Make up some term, call it "ZP" and then have the calculator generate some number. That number is NOT the same as what the XP would be, but it's some factor or multiple of it. No clues are given about how to get XP from ZP, nor is any mention made of what ZP might be for. The user has to figure it out on his own. (Oh, and it probably wouldn't be good if the formula were ZP = XP * 1.)
Best suggestion yet. Is he a legal guy from WotC? Could you give me his e-mail? (send it to me if you don't want to post it on the public boards).Looking at your site, no you cannot legally make an xp calculator while using the OGL/D20 STL. At least not without permission from WotC. Perhaps it would be easiest for you to just email Charles Ryan and ask him for permission.
Open Gaming Liscense said:(b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted;
Sage said:Call me dumb, but is such a calculator "derivative material"?
vulcan_idic said:Yes. That falls under the ""translations (including into other computer languages)" section - HTML, ASP, javascript, etc. (not sure how you plan on implementing it) are all considered computer languages and fall under this section of the clause.
Janx said:Altazar, what's your background? lawyer, engineer, writer? Without knowing your background, taking your advice at face value is legal suicide.
We know Mark's, he's a publisher that has had to study the OGL.
I'm a software developer. I have real experience with the patent process, so I understand intellectual property reasonably well. I am not a lawyer, so I prefer to err on the side of caution.
As I understand it (from reading the OGL faq a while ago), the OGL grants you permission to use the SRD material, on the basis that you can't do certain things. I definitely recall the faq mentioning that they specificly intend to exclude character creation and advancement, thereby requiring use of the PHB.
So I would expect that the OGL contract (haven't read it lately) would cover that either directly or indirectly (by process of exclusion).
Therefore, while Altazar is correct that you can't copyright a process (but you can patent it), you're walking in dangerous territory. WotC specifically does NOT want people releasing character advancement info in their d20/OGL products. If you have deep pockets, you can try to skirt this and win. If you do not, then it is not worth the hassle.
A real world example of this is gamehub.com. They have an online character management tool there (I use it). They had several issues with putting non-ogl content (feat names and such) which are exactly the type of thing you need in a char-editor. WotC had some issues with the site. They have resolved things peacefully, the gist being, WotC will let you use the names of things like feats, spells and skills, but no descriptions are allowed (for closed content). They also skirted the XP table thing by making each user input their own XP table. The system would then compare your total XP to the table you entered (and saved in your account).
Just some thoughts,
Janx

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.