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Is WotC's 5E D&D easy? Trust me this isn't what you think... maybe
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<blockquote data-quote="Crimson Longinus" data-source="post: 9293750" data-attributes="member: 7025508"><p>I haven't run or played (apart one aborted attempts) any published adventure paths, but if they follow the suggested encounter difficulties, I expect them to be easy. I kinda feel anything below "deadly" is a complete pushover, and for real challenge you need to ramp up the difficulty way beyond "deadly." That being said, I run less than the suggested six to eight encounters. Even though I use gritty rests, shoving that many fights between rests seems to be most of the time nearly impossible. It would just feel like a slog and slow down the game too much. I think I might do three or four typically, some short rests between them. </p><p></p><p>Do published the adventures usually have any sort of narrative structures that limit how often the PCs can rest? Because with normal rests stopping to have a long rest is very easy in most situations, so if the PCs rest often and don't face those six to eight pushover encounters between rests like suggested, it will be even easier.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9293750, member: 7025508"] I haven't run or played (apart one aborted attempts) any published adventure paths, but if they follow the suggested encounter difficulties, I expect them to be easy. I kinda feel anything below "deadly" is a complete pushover, and for real challenge you need to ramp up the difficulty way beyond "deadly." That being said, I run less than the suggested six to eight encounters. Even though I use gritty rests, shoving that many fights between rests seems to be most of the time nearly impossible. It would just feel like a slog and slow down the game too much. I think I might do three or four typically, some short rests between them. Do published the adventures usually have any sort of narrative structures that limit how often the PCs can rest? Because with normal rests stopping to have a long rest is very easy in most situations, so if the PCs rest often and don't face those six to eight pushover encounters between rests like suggested, it will be even easier. [/QUOTE]
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Community
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Is WotC's 5E D&D easy? Trust me this isn't what you think... maybe
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