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Is WotC's 5E D&D easy? Trust me this isn't what you think... maybe
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<blockquote data-quote="Hussar" data-source="post: 9294722" data-attributes="member: 22779"><p>I really do wish people would back up these stories and anecdotes with actual hard numbers. As in, track the numbers in your games for the next 20-30 rounds of combat and then come back and show how your game is either easy or difficult. Because, honestly? I'm not having the problems that people like [USER=93670]@tetrasodium[/USER] and [USER=86653]@overgeeked[/USER] and others are having.</p><p></p><p>I have no problems challenging or being challenged in 5e. I don't. I don't know what to tell you, but, I routinely challenge the groups I run or play with. In the last session I played as a player, we are in the Avernus module, having just entered Elturel. We wound up succeeding in finding safety, but, it was nail biting right to the end, with half the group on their second or third death save at some points. True, no one died, but, it was definitely down to the wire.</p><p></p><p>My own Phandelver game is taking a little side trek with the following adventure: [MEDIA=reddit]DnDHomebrew/comments/l7tpr5[/MEDIA] - A Tough Tavern to Swallow, and will be a very near thing unless I miss my guess. </p><p></p><p>I keep track of the stats for my games. I dunno what to tell you, other than I simply don't have the experiences you do. Challenging the groups isn't that hard. Now, in the game that I play (not DM), one of the players is totally new to D&D. It's been a real experience watching someone learn the game. It takes a LONG time to learn stuff. He's still trying to wrap his head around things, and he's been playing for quite a while now.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9294722, member: 22779"] I really do wish people would back up these stories and anecdotes with actual hard numbers. As in, track the numbers in your games for the next 20-30 rounds of combat and then come back and show how your game is either easy or difficult. Because, honestly? I'm not having the problems that people like [USER=93670]@tetrasodium[/USER] and [USER=86653]@overgeeked[/USER] and others are having. I have no problems challenging or being challenged in 5e. I don't. I don't know what to tell you, but, I routinely challenge the groups I run or play with. In the last session I played as a player, we are in the Avernus module, having just entered Elturel. We wound up succeeding in finding safety, but, it was nail biting right to the end, with half the group on their second or third death save at some points. True, no one died, but, it was definitely down to the wire. My own Phandelver game is taking a little side trek with the following adventure: [MEDIA=reddit]DnDHomebrew/comments/l7tpr5[/MEDIA] - A Tough Tavern to Swallow, and will be a very near thing unless I miss my guess. I keep track of the stats for my games. I dunno what to tell you, other than I simply don't have the experiences you do. Challenging the groups isn't that hard. Now, in the game that I play (not DM), one of the players is totally new to D&D. It's been a real experience watching someone learn the game. It takes a LONG time to learn stuff. He's still trying to wrap his head around things, and he's been playing for quite a while now. [/QUOTE]
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Is WotC's 5E D&D easy? Trust me this isn't what you think... maybe
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