Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Isn't "Disciplined" Useless?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GameDoc" data-source="post: 6038578" data-attributes="member: 53915"><p>Disciplined is a trait and requires no action to use. The creature gets to attack and then merely grants advantage to an adjacent ally of its choice provided that ally is also disciplined. </p><p></p><p>So if two hobgoblins stand side by side, they grant each other advantage. </p><p></p><p>If there is a rank of three or more of them, the first one grants advantage to the next and it moves on down the line, so only the first one attacks without advantage. Of course, if there is a second rank, the first guy there can send it down the line, the last guy hands it off to the one in front of him, who then sends it up the first rank and everyone on the first rank and all but the first guy in the second rank have advantage. This is particularly nasty if they have reach weapons that let the second rank attack the enemy as well. Even worse, add a third rank with ranged weapons.</p><p></p><p>If you are surrounded by hobgoblins, they can just round-robin the advantage and none goes without. The first guy doesn't get advantage in round 1, but the last guy grants it to him for round 2.</p><p></p><p>This is all meant to model how hobgoblins work as a disciplined and coordinated military unit. Particulalry if they are working only with their kind and acting on the same initiaitive, they all hold action for the one who is in the best strategic position in any given round to attack and kick of the chain of advantage.</p><p></p><p>Best tactic againsnt hobgoblins is to make them scatter and not let them form ranks or swarms. Otherwise they all get advantage.</p></blockquote><p></p>
[QUOTE="GameDoc, post: 6038578, member: 53915"] Disciplined is a trait and requires no action to use. The creature gets to attack and then merely grants advantage to an adjacent ally of its choice provided that ally is also disciplined. So if two hobgoblins stand side by side, they grant each other advantage. If there is a rank of three or more of them, the first one grants advantage to the next and it moves on down the line, so only the first one attacks without advantage. Of course, if there is a second rank, the first guy there can send it down the line, the last guy hands it off to the one in front of him, who then sends it up the first rank and everyone on the first rank and all but the first guy in the second rank have advantage. This is particularly nasty if they have reach weapons that let the second rank attack the enemy as well. Even worse, add a third rank with ranged weapons. If you are surrounded by hobgoblins, they can just round-robin the advantage and none goes without. The first guy doesn't get advantage in round 1, but the last guy grants it to him for round 2. This is all meant to model how hobgoblins work as a disciplined and coordinated military unit. Particulalry if they are working only with their kind and acting on the same initiaitive, they all hold action for the one who is in the best strategic position in any given round to attack and kick of the chain of advantage. Best tactic againsnt hobgoblins is to make them scatter and not let them form ranks or swarms. Otherwise they all get advantage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Isn't "Disciplined" Useless?
Top