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<blockquote data-quote="preacher of nothing" data-source="post: 2560437"><p>the list goes on to the disappointment of the public....</p><p></p><p>23. Marshals........we all know em and we all ha.....love them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> . WizO's in the ISRP setting and how to interact with them...</p><p>For the love of God....just because he/she has a WizO in front of his/her name doesn't mean that you know him/her. Now...WizO's in ISRP sepparate into those in the CRT and those in the Emporium. Whilst in the CRT you can assume they're someone important just because they're behind the counter or using a broom (like Pounamu did a few weeks ago i think). In the emporium however, you don't know them. They may as well be "just another elf" or "just another stinkin human". Don't start nodding to the marshal just because their name states their position.</p><p></p><p>(Disclaimer: This is said for newbs, those that haven't RP-ed with the WizO's yet or found out about them from other characters).</p><p></p><p>24. In life, one's path is not always sure. You may go to an Academy of Economical Studies and end up being a teacher of nuclear physics....it's all about factors that can't be put in the equation of life. The only two persons capable of this are God (upon which i won't comment) and Harri Seldon, the man from the Foundation series that Isaac Asimov wrote that had invented Psichohistory, a science meant to determine the future by using mathematics and psichology. *ahem*....translation: Upon creation of a character that you will use in ISRP, make sure that you don't think too much ahead. Sure, you can have a plan as to what that character wants to do....but all in all, average joe is going to be denied the path he/she initially thought of. They might change their minds,they might be forced to change their minds, and so on and so forth. </p><p></p><p>25. Linked to 24, this is again about your char's story. A very long time ago there was an invasion of Dragons in ISRP...then it was quickly followed by vampires. After this, it was followed by were-creatures and fiends and celestials. Currently there's a great big mix of all of these and more, with let's say the drow reigning supreme as a chosen race. </p><p>I'm not going to tell you to avoid these kinds of creatures...but keep in mind that there are many, and there have been many of their kind. If you do choose to create a dragon, vampire, etc, make sure there's something unique to them. If not....heck, you got plenty of choices as races, from mostly anything you can imagine. A long time ago i remember seing a creature similar to a lemure with wings like a dragonfly....the player had even made a drawing of it and sent it my way...it was very very nicely done and the char was very nicely played....and original. I've also seen only one doppelganger character. </p><p>I didn't personally like the way the character was played, but the race has much potential. Just make sure you don't create it and then uber it like that character had. An example of ubering your doppelganger: "Take care friend...you don't want to upset a pit fiend"</p><p>"Bah....i once changed my figure to look like Mephistopheles and made all the pit fiends in Cania dress in pink"</p><p>" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="O.o" title="Er... what? O.o" data-smilie="12"data-shortname="O.o" />.....what?"</p><p></p><p>^try to avoid things like that...</p><p></p><p>26. Royalty...</p><p>Try to avoid rp-ing royalty. It gets you into a lot of trouble. First of all....rp-ing royalty has nothing to do with the CRT. I can't really see royalty walking in there and ordering some ale. If it's been your childhood dream to imagine you're a princess, ok....go ahead....but be aware:</p><p></p><p>- Royalty are used to being treated as royalty is treated.</p><p>- Royalty have a certain way of thinking/behaving/speaking even</p><p>- Royalty have many many enemies. Enemies that are willing to pay assassins...assassins that are willing to kill your character.</p><p>- Royalty don't go anywhere without an escort....if they do, that means that they're outcasts, hence no protection...</p><p>- People may choose to not interact with your character simply because of their background...</p><p></p><p>27. You roleplay a neutral character....or at least that's what the alignment says. Hmm...neutral.....let's think about that a bit. Would you hang out with someone that kills the orcs then turns and kills the humans as well? Probably not. And you'll say "Aaah yes, but my character is wise...he'll know that this balance is required and that the neutral character strives only to maintain equilibrium". While this may be true...just how wise is your character? If he's wise enough to be in a tavern in Oerth sipping his tea surrounded by pirates, trolls, vampires, drow, etc....how wise is he really and how would he look at the neutral character? </p><p>As a conclusion...neutral characters are very difficult to rp, and as such you should think thrice about it when you take the decision...</p><p></p><p>28. On the quality of roleplaying: Although many aspects of yourself may be reflected in your character remember...your pirate character wont be as wise as you are. And your lich won't be contemplating the beauty of a single flower. As difficult as it may be, try to put yourself in their shoes and make sure they're rp-ed properly. Too often have i seen "abberrations" being rp-ed like absolute crap just because of this. </p><p>You've created a vampire. As diverse as his goals in life will be, he'll be one thing...a bloodthirsty monster. He won't be giving out advice on how to handle personal matters....he'll be dominating the person in the stool next to him...</p><p></p><p>oh damn....i'm gonna be late for the Scorpions concert now....err....i'll finish this list later on...</p></blockquote><p></p>
[QUOTE="preacher of nothing, post: 2560437"] the list goes on to the disappointment of the public.... 23. Marshals........we all know em and we all ha.....love them :D . WizO's in the ISRP setting and how to interact with them... For the love of God....just because he/she has a WizO in front of his/her name doesn't mean that you know him/her. Now...WizO's in ISRP sepparate into those in the CRT and those in the Emporium. Whilst in the CRT you can assume they're someone important just because they're behind the counter or using a broom (like Pounamu did a few weeks ago i think). In the emporium however, you don't know them. They may as well be "just another elf" or "just another stinkin human". Don't start nodding to the marshal just because their name states their position. (Disclaimer: This is said for newbs, those that haven't RP-ed with the WizO's yet or found out about them from other characters). 24. In life, one's path is not always sure. You may go to an Academy of Economical Studies and end up being a teacher of nuclear physics....it's all about factors that can't be put in the equation of life. The only two persons capable of this are God (upon which i won't comment) and Harri Seldon, the man from the Foundation series that Isaac Asimov wrote that had invented Psichohistory, a science meant to determine the future by using mathematics and psichology. *ahem*....translation: Upon creation of a character that you will use in ISRP, make sure that you don't think too much ahead. Sure, you can have a plan as to what that character wants to do....but all in all, average joe is going to be denied the path he/she initially thought of. They might change their minds,they might be forced to change their minds, and so on and so forth. 25. Linked to 24, this is again about your char's story. A very long time ago there was an invasion of Dragons in ISRP...then it was quickly followed by vampires. After this, it was followed by were-creatures and fiends and celestials. Currently there's a great big mix of all of these and more, with let's say the drow reigning supreme as a chosen race. I'm not going to tell you to avoid these kinds of creatures...but keep in mind that there are many, and there have been many of their kind. If you do choose to create a dragon, vampire, etc, make sure there's something unique to them. If not....heck, you got plenty of choices as races, from mostly anything you can imagine. A long time ago i remember seing a creature similar to a lemure with wings like a dragonfly....the player had even made a drawing of it and sent it my way...it was very very nicely done and the char was very nicely played....and original. I've also seen only one doppelganger character. I didn't personally like the way the character was played, but the race has much potential. Just make sure you don't create it and then uber it like that character had. An example of ubering your doppelganger: "Take care friend...you don't want to upset a pit fiend" "Bah....i once changed my figure to look like Mephistopheles and made all the pit fiends in Cania dress in pink" " O.o.....what?" ^try to avoid things like that... 26. Royalty... Try to avoid rp-ing royalty. It gets you into a lot of trouble. First of all....rp-ing royalty has nothing to do with the CRT. I can't really see royalty walking in there and ordering some ale. If it's been your childhood dream to imagine you're a princess, ok....go ahead....but be aware: - Royalty are used to being treated as royalty is treated. - Royalty have a certain way of thinking/behaving/speaking even - Royalty have many many enemies. Enemies that are willing to pay assassins...assassins that are willing to kill your character. - Royalty don't go anywhere without an escort....if they do, that means that they're outcasts, hence no protection... - People may choose to not interact with your character simply because of their background... 27. You roleplay a neutral character....or at least that's what the alignment says. Hmm...neutral.....let's think about that a bit. Would you hang out with someone that kills the orcs then turns and kills the humans as well? Probably not. And you'll say "Aaah yes, but my character is wise...he'll know that this balance is required and that the neutral character strives only to maintain equilibrium". While this may be true...just how wise is your character? If he's wise enough to be in a tavern in Oerth sipping his tea surrounded by pirates, trolls, vampires, drow, etc....how wise is he really and how would he look at the neutral character? As a conclusion...neutral characters are very difficult to rp, and as such you should think thrice about it when you take the decision... 28. On the quality of roleplaying: Although many aspects of yourself may be reflected in your character remember...your pirate character wont be as wise as you are. And your lich won't be contemplating the beauty of a single flower. As difficult as it may be, try to put yourself in their shoes and make sure they're rp-ed properly. Too often have i seen "abberrations" being rp-ed like absolute crap just because of this. You've created a vampire. As diverse as his goals in life will be, he'll be one thing...a bloodthirsty monster. He won't be giving out advice on how to handle personal matters....he'll be dominating the person in the stool next to him... oh damn....i'm gonna be late for the Scorpions concert now....err....i'll finish this list later on... [/QUOTE]
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