Lanefan
Victoria Rules
Agreed completely with the second bit.In some of the newer retroclones (DCC RPG and 13th Age, in particular), PC level only rises to 10. This seems like a good idea to me.
I like the idea of a gained level being something you've fought for and won, not something you're entitled to every few sessions. Less levels gained makes flatter math easier to work with.
The first bit? Well, it doesn't have to hard-cap at 10th - I always like these things to at least in theory be open-ended - but by 8th or so level advance should be pretty slow and by 10th at a near (but not complete) standstill.
Besides, you need higher levels in the game so the opposition can be higher level.
Take it from me, it does not. I run modified 1e without x.p. for g.p. and my campaigns go on for ages, reaching about 9th-11th level by the end.Would it potentially shorten campaign life?
Lanefan