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It is time to forgive WOTC and get back onboard.
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<blockquote data-quote="ECMO3" data-source="post: 8929350" data-attributes="member: 7030563"><p>A couple points. First that depends on exactly what WOTC product you buy. Third Party publishers did receive money from Acquisition Incoprorated and Call of the Netherdeep as well as D&D novels and tons of WOTC-licensed content from DMs Guild.</p><p></p><p>Second the vast majority of 3rd party creators are making 5E adjacent material. If you don't buy Rime of the Frostmaiden for example out of protest, then you darn sure aren't going to buy the 3rd-party produced maps, monsters or magic books that are sold as companions to it.</p><p></p><p>I would guess those two examples represent a majority of the 3rd party published content in terms of sales volume and possibly in terms of revenue. So yes, you are hurting those 3rd party publishers if you refuse to buy WOTC content.</p><p></p><p>Once you move past the published content you get to the fan content. Fewer people playing 5E and buying 5E material mean a smaller market for fan content, which means a smaller pot to go around and means less money for those creators.</p><p></p><p>Finally you have the professional players - Dms earning from $10-$50 an hour to put on games. Those professional DMs are going to lose players and it is not just you because you are no longer playing in their WOTC 5E games, but also your friends who you would have otherwise introduced to the game.</p><p></p><p>There is a reason this has been a golden age of D&D and fragmenting the fan base will undoubtedly hurt the community as a whole.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8929350, member: 7030563"] A couple points. First that depends on exactly what WOTC product you buy. Third Party publishers did receive money from Acquisition Incoprorated and Call of the Netherdeep as well as D&D novels and tons of WOTC-licensed content from DMs Guild. Second the vast majority of 3rd party creators are making 5E adjacent material. If you don't buy Rime of the Frostmaiden for example out of protest, then you darn sure aren't going to buy the 3rd-party produced maps, monsters or magic books that are sold as companions to it. I would guess those two examples represent a majority of the 3rd party published content in terms of sales volume and possibly in terms of revenue. So yes, you are hurting those 3rd party publishers if you refuse to buy WOTC content. Once you move past the published content you get to the fan content. Fewer people playing 5E and buying 5E material mean a smaller market for fan content, which means a smaller pot to go around and means less money for those creators. Finally you have the professional players - Dms earning from $10-$50 an hour to put on games. Those professional DMs are going to lose players and it is not just you because you are no longer playing in their WOTC 5E games, but also your friends who you would have otherwise introduced to the game. There is a reason this has been a golden age of D&D and fragmenting the fan base will undoubtedly hurt the community as a whole. [/QUOTE]
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It is time to forgive WOTC and get back onboard.
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