Under the rules, the creator of magic item would lose experience points for creating the item. Let's say that there is only one magic user who can create items for the entire party. Under the core rules, the magic user would take all the exp loss while the other characters can get the items without exp loss. In the long run, it could add up. Would it be too unbalancing to have the receiver of the item take the exp loss? Are there any reasons why this is a "bad" rule?
Thanks for any inputs into this matter.
Thanks for any inputs into this matter.