Item creation rules

BluWolf

Explorer
This did not really come up all that often in my old campaigns but you never know when it will in the future. I have read the item creation rules in the RAW and the alternative in Monte Cook's Arcana Unearthed and I'm thinking his version is just simpler, more elegant and about as complex as you need.

Anyone else share this view or maybe has some experience with Monte's version in action?? Good? Bad? Just right??
 

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The only change I made to the system was alter the feats. There are now 4 feats and they just increase the top gp amount of items that can be built. The rules have always worked fine for us.
 

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