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<blockquote data-quote="Oryan77" data-source="post: 2326841" data-attributes="member: 18701"><p>I have tried for the last year to run at least a bi-weekly game. So far I'm averaging about 1 game every 2 months. What's worse is that I've formed a new group within the last 6 months trying to get more play time and we still don't play any more than I was.</p><p></p><p>To top it off, I can't get anyone excited about the game because we don't play enough where we can really develope their characters and get emotionally involved in the campaign. I understand people have real life to deal with, but I always get the feeling that my game must not be important enough to work schedules around like I'm sure they do to play World of Warcraft.</p><p></p><p>I don't think I'm a boring DM. When people first start playing, they are really into it and we'll play all the time. But then after several sessions the schedules always seem to be once a month or less. It's as if they'll put the game as their first priority for the first few sessions & after that it becomes, "if I don't have anything else going on, I'll play".</p><p></p><p>Is this a sign that I need to improve my game or is it really just part of being working adults? I'm cool with looking at myself to see if I'm the problem, but "I" think my games do have a lot of flavor and excitement in them. If I was going to blame a session for being dull I would blame all the wasted time that the players spend focusing on rules & battle tactics.</p><p></p><p>Is it a bad sign also when the DM is always the one asking each week, "Anyone up for a game this weekend"? I would think if players wanted to play, they would be bugging me all the time about when we're going to play next. Or is that the difference of being young vs being adults now?</p></blockquote><p></p>
[QUOTE="Oryan77, post: 2326841, member: 18701"] I have tried for the last year to run at least a bi-weekly game. So far I'm averaging about 1 game every 2 months. What's worse is that I've formed a new group within the last 6 months trying to get more play time and we still don't play any more than I was. To top it off, I can't get anyone excited about the game because we don't play enough where we can really develope their characters and get emotionally involved in the campaign. I understand people have real life to deal with, but I always get the feeling that my game must not be important enough to work schedules around like I'm sure they do to play World of Warcraft. I don't think I'm a boring DM. When people first start playing, they are really into it and we'll play all the time. But then after several sessions the schedules always seem to be once a month or less. It's as if they'll put the game as their first priority for the first few sessions & after that it becomes, "if I don't have anything else going on, I'll play". Is this a sign that I need to improve my game or is it really just part of being working adults? I'm cool with looking at myself to see if I'm the problem, but "I" think my games do have a lot of flavor and excitement in them. If I was going to blame a session for being dull I would blame all the wasted time that the players spend focusing on rules & battle tactics. Is it a bad sign also when the DM is always the one asking each week, "Anyone up for a game this weekend"? I would think if players wanted to play, they would be bugging me all the time about when we're going to play next. Or is that the difference of being young vs being adults now? [/QUOTE]
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