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<blockquote data-quote="Oryan77" data-source="post: 2332258" data-attributes="member: 18701"><p>Yeah a few times. All but 1 are new to my table. One player says he really enjoys the game. He hasn't been as gung-ho to make the games as before, so I assume he must not be digging the campaign or his PC. I just think it's that the game hasn't become personal to him yet. Which it can't be personal if we're not playing. It's kind of my fault since I dropped them in the middle of a wilderness treck in the module the old group was already playing. We're finally past that point and beginning into the point where it now becomes "their" adventure. I just keep telling them to <strong>play</strong> so I can make it personal for them.</p><p></p><p>Another player says the same thing as the last; that he likes my game and my DM'ing style. But it turns out that he's a D&D Modern fan and he got me to make a PC for him to DM in it. I talked to him lastnight and now he's saying that running a Modern game is more important to him than playing in a PS game. So he's trying to convince me to make a set schedule to play in his modern game. Why do I have the feeling he'd be around to run his game every week but yet he can't be around for mine?</p><p></p><p>I got a new player who's only played in our last game. I think he's more of a casual gamer though, so I don't see him checking in to see if we're playing or not.</p><p></p><p>My girlfriend is the last player. She's from the old group and really likes her character and my game a lot. That's because she's played in it for a year. If I can just get these other guys to play they will hopefully like it as much as my gf does.</p><p></p><p>I met these guys from ads online. I stated that I was looking for commited players. The whole reason I posted ads online was because my old group broke up due to R/L jobs. I think I just need to run a game no matter how many people show up. Run 1 shots that day if 1-2 players show. Keep the game running instead of cancelling. That way the game will become personal for those that play it.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 2332258, member: 18701"] Yeah a few times. All but 1 are new to my table. One player says he really enjoys the game. He hasn't been as gung-ho to make the games as before, so I assume he must not be digging the campaign or his PC. I just think it's that the game hasn't become personal to him yet. Which it can't be personal if we're not playing. It's kind of my fault since I dropped them in the middle of a wilderness treck in the module the old group was already playing. We're finally past that point and beginning into the point where it now becomes "their" adventure. I just keep telling them to [b]play[/b] so I can make it personal for them. Another player says the same thing as the last; that he likes my game and my DM'ing style. But it turns out that he's a D&D Modern fan and he got me to make a PC for him to DM in it. I talked to him lastnight and now he's saying that running a Modern game is more important to him than playing in a PS game. So he's trying to convince me to make a set schedule to play in his modern game. Why do I have the feeling he'd be around to run his game every week but yet he can't be around for mine? I got a new player who's only played in our last game. I think he's more of a casual gamer though, so I don't see him checking in to see if we're playing or not. My girlfriend is the last player. She's from the old group and really likes her character and my game a lot. That's because she's played in it for a year. If I can just get these other guys to play they will hopefully like it as much as my gf does. I met these guys from ads online. I stated that I was looking for commited players. The whole reason I posted ads online was because my old group broke up due to R/L jobs. I think I just need to run a game no matter how many people show up. Run 1 shots that day if 1-2 players show. Keep the game running instead of cancelling. That way the game will become personal for those that play it. [/QUOTE]
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