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<blockquote data-quote="EzekielRaiden" data-source="post: 8858474" data-attributes="member: 6790260"><p>This is a fair point to make. I guess what I'd say is, there's a spectrum involved here, with roughly five messy stops along the way:</p><p></p><p>Teddy Bear/Softball DM: Everything is always sunshine and rainbows. Relatively rare in practice.</p><p>Good Buddy/Hopepunk DM: Stuff can get dark, but good is always possible if you work for it. (That's where I'm at, or try to be.)</p><p>Your Neutralness/Referee DM: The world...is. Maybe you can change it. Stuff happens, people live, people die. (The next two <em>think</em> they're here.)</p><p>Diogenes/Cynical DM: The world, or at least the people in it, suck. <em>Maybe</em> you can make it better. Probably not, but maybe.</p><p>Satan/Nihilistic DM: The world sucks. Your character, as part of that world, sucks. Defy this maxim at your peril.</p><p></p><p>A <strong><em>lot</em></strong> of people take any constructive effort at anything beyond Your Neutralness as being the most extreme, saccharine version of Teddy Bear. It is (as noted below) an aspect of the cynicism of our time, which I at least partially blame on the oppressive censorship/homogenization of media in the period from the mid 30s to the late 60s.</p><p></p><p></p><p>Can't say I'm surprised, though I'm glad Larian has (hopefully) listened to the feedback. I definitely got a feeling of "you can't do anything good in this world, just maybe possibly <em>deflect</em> bad things a little bit" from DOS2. They did at least give the Red Prince some good "wow, the way my people treat others is HOT GARBAGE, isn't it?" stuff, so hopefully they'll take that limited awareness and expand on it into something good.</p><p></p><p>Sadly, we live in an era still shaped by the negative reaction to the Hays Code and other restrictive, repressive, "only goody-two-shoes vs Saturday morning cartoon villains" requirements. Someone unabashedly good is either a fraud, a crazy person, or a martyr. It's very frustrating.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8858474, member: 6790260"] This is a fair point to make. I guess what I'd say is, there's a spectrum involved here, with roughly five messy stops along the way: Teddy Bear/Softball DM: Everything is always sunshine and rainbows. Relatively rare in practice. Good Buddy/Hopepunk DM: Stuff can get dark, but good is always possible if you work for it. (That's where I'm at, or try to be.) Your Neutralness/Referee DM: The world...is. Maybe you can change it. Stuff happens, people live, people die. (The next two [I]think[/I] they're here.) Diogenes/Cynical DM: The world, or at least the people in it, suck. [I]Maybe[/I] you can make it better. Probably not, but maybe. Satan/Nihilistic DM: The world sucks. Your character, as part of that world, sucks. Defy this maxim at your peril. A [B][I]lot[/I][/B] of people take any constructive effort at anything beyond Your Neutralness as being the most extreme, saccharine version of Teddy Bear. It is (as noted below) an aspect of the cynicism of our time, which I at least partially blame on the oppressive censorship/homogenization of media in the period from the mid 30s to the late 60s. Can't say I'm surprised, though I'm glad Larian has (hopefully) listened to the feedback. I definitely got a feeling of "you can't do anything good in this world, just maybe possibly [I]deflect[/I] bad things a little bit" from DOS2. They did at least give the Red Prince some good "wow, the way my people treat others is HOT GARBAGE, isn't it?" stuff, so hopefully they'll take that limited awareness and expand on it into something good. Sadly, we live in an era still shaped by the negative reaction to the Hays Code and other restrictive, repressive, "only goody-two-shoes vs Saturday morning cartoon villains" requirements. Someone unabashedly good is either a fraud, a crazy person, or a martyr. It's very frustrating. [/QUOTE]
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