I've reversed my stance on dragonborn and tieflings

Mercule

Adventurer
I read R&C yesterday. It was actually pretty cool.

I seriously doubt I'll ever be a huge fan of dragonborn, but the idea of "we had 27 lizard and draconian PC races, all of which were lacking in one way or another, so we merged the best ideas into one race that we're going to try to make coherent" is quite reasonable. I'm still not too sure about letting a PC get innate breath weapons and wings, but it might work. It sounds like WotC has put some thought into these guys. I can also buy that lizardy protagonists are more common in modern fantasy. It really isn't that for out of bounds.

So, I'm now okay with dragonborn in the PHB. That's something of a surprise. I'll probably even find a place for them, IMC.

Then I read the tiefling section. Wow. Just wow. Talk about crappy. The whole while I was reading it, I felt myself getting less and less interested in this race. Most of the essay on tieflings reads like "sometimes people want to go emo, and here's a race to do that with." The history is bland, the descriptions are bland, the personality is lacking. When people are talking about the over-use of the word "cool" (at least in spirit), this is the section they're talking about. Tieflings are emo-goth-cool in a suicide-by-mascara sort of way. Heck, the essay pretty much explicitly says that tieflings are in and aasimars are out of the PHB because evil is cool and good is boring.

Once again, a surprise. I had finally come to warm up to tieflings over the past month or so and was starting to think of ways I could work them into a campaign. If the final PHB flavor matches the R&C flavor, there's not a chance. I'm sure they'll be mechanically sound, so I may use the stats for classic-style tieflings or if some alternate flavor springs to mind. We'll see.
 

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Mercule said:
Heck, the essay pretty much explicitly says that tieflings are in and aasimars are out of the PHB because evil is cool and good is boring.
Makes sense. Look at the success of Vampire: the Masquerade.
 


Yeah, Tieflings will never be cool. They just try way too hard.
From the clothes to the weapons to the big floppy tails, it all just smacks of effort.
I just picture a typical Tiefling walking into a D&D village with their "cool" horns and "cool" leather trenchcoats tryig to look all hard, as peasants and commoners point and snicker at them.
 



I seriously doubt I'll ever be a huge fan of dragonborn, but the idea of "we had 27 lizard and draconian PC races, all of which were lacking in one way or another, so we merged the best ideas into one race that we're going to try to make coherent" is quite reasonable. I'm still not too sure about letting a PC get innate breath weapons and wings, but it might work. It sounds like WotC has put some thought into these guys. I can also buy that lizardy protagonists are more common in modern fantasy. It really isn't that for out of bounds.

So, I'm now okay with dragonborn in the PHB. That's something of a surprise. I'll probably even find a place for them, IMC.
And yet the game is in for verisimilitude-killing stuff like growing wings and breathe weapons with feats. The crunch as king, the flavour as afterthought, and to heck with the suspension of disbelief.
Then I read the tiefling section. Wow. Just wow. Talk about crappy. The whole while I was reading it, I felt myself getting less and less interested in this race. Most of the essay on tieflings reads like "sometimes people want to go emo, and here's a race to do that with." The history is bland, the descriptions are bland, the personality is lacking. When people are talking about the over-use of the word "cool" (at least in spirit), this is the section they're talking about. Tieflings are emo-goth-cool in a suicide-by-mascara sort of way. Heck, the essay pretty much explicitly says that tieflings are in and aasimars are out of the PHB because evil is cool and good is boring.
More evidence that they don't seem to have the right judgement to get the flavour of the core right, IMO. The whole emo thing will be as dated as 3E dungeonpunk art in no time, and we're stuck with it in the core, without the angelbloods to balance the flavour.
 
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Doug McCrae said:
Makes sense. Look at the success of Vampire: the Masquerade.

Yes, let's look at Vampire: the game. It's sold a fraction of what D&D has. Why should D&D try to emulate a less successful and less popular RPG?
 

rounser said:
More evidence that they don't seem to have the right judgement to get the flavour of the core right. The whole emo thing will be as dated as 3E dungeonpunk art in no time, and we're stuck with it in the core.
Agreed! Classic RPGs remain classic because they avoid dating themselves in such an obvious manner.

Why couldn't the PHB have classic races (dwarf, elf, gnome, halfling, half-elf, half-orc, and human) done in as setting-neutral a way as possible?

Later PHBs could have been setting specific. A planar PHB could have assimar, tieflings and other planar races. The Eberron PHB would have changelings, warforged, etc.

The answer is that WotC wants players who want classic options to have to buy as many PHBs as possible.
 

hazel monday said:
Yes, let's look at Vampire: the game. It's sold a fraction of what D&D has. Why should D&D try to emulate a less successful and less popular RPG?
Adding an emo option is surely the best way to go. You get something to draw the Vampire kids in, but you keep all the Merlin, Conan and Legolas-type characters the current fanbase likes so much.
 

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