Vayden
First Post
Hmm - it's not exactly Jade Empire, but I have been tossing around a couple ideas in my head for re-skinning 4e as a Wuxia game. Here's my thoughts:
Races - everyone is Human in terms of biology/appearance, but the core races are represented as different powerful martial arts clans with unique secret techniques and styles, as follows:
Dragonborn) The Dragon Clan - fierce warriors who have mastered the art of collecting their chakra in their mouths and spitting it out as elemental breath weapons.
Drow) The Panther Clan - night-lovers who harness the power of darkness and shadow.
Dwarf) The Stone Clan - solid and durable, the masters of defensive fighting and endurance.
Eladrin) The Spirit Clan - in touch with the spirit world, able to slip in and out of it.
Elf) The Eagle Clan - fast, deadly hunters, renowned for their amazing accuracy.
Genasi) The Five Elements Clan - esoteric mystics devoted to channeling the power of the elements.
Halfling) The Rat Clan - slippery, sneaky rogues and thieves.
Half-elf) The Mimic Clan - famous for their ability to steal the techniques of others.
Human) The Eldest Clan - the first clan to be founded, the oldest, most resilient, and most durable. Holders of the history and traditions of the land.
Tiefling) The Demon Clan - masters of fire and the dark arts, rumored to have made pacts with demons when the clan was founded.
Classes: Basically fighting styles/schools. You could do something cool here like with the Aiel from The Wheel of Time - clan and school define your loyalties - in battles between clans, members of the same school will not fight each other, only targetting other schools on the enemy side.
Cleric - Light of Heaven fighting school - calls upon the powers of the revered anscentors and the emperor of heaven.
Fighter - Earth's Fist fighting school - causes the ground itself to block its opponents movements (Combat Superiority)
Paladin - Lightning Palm fighting school - sister school of the Light of Heaven, focused more on direct combat.
Ranger - Jade Leopard fighting school - the scouts and trackers of the clans.
Rogue - Tiger Claw fighting school - emphasizes stealth, swift movement and brutal attacks to vulnerable spots.
Swordmage - Shining Sword fighting school - masters of the blade, they become one with their weapon and channel great power through it.
Warlock - Falling Darkness fighting school - uses strange sources of power to damage their opponent's body and mind at the same time.
Warlord - White Raven fighting school - tactical geniuses and leaders (yes, I stole it from Bo9s - what can I say, it works)
Wizard - Swirling Storm fighting school - long range fighters who fight almost exclusively through the use of their chakra, disdaining weapons.
That's just a basic shell obviously, but it's something I was thinking about when I saw this thread, so I thought I'd throw it in.
Races - everyone is Human in terms of biology/appearance, but the core races are represented as different powerful martial arts clans with unique secret techniques and styles, as follows:
Dragonborn) The Dragon Clan - fierce warriors who have mastered the art of collecting their chakra in their mouths and spitting it out as elemental breath weapons.
Drow) The Panther Clan - night-lovers who harness the power of darkness and shadow.
Dwarf) The Stone Clan - solid and durable, the masters of defensive fighting and endurance.
Eladrin) The Spirit Clan - in touch with the spirit world, able to slip in and out of it.
Elf) The Eagle Clan - fast, deadly hunters, renowned for their amazing accuracy.
Genasi) The Five Elements Clan - esoteric mystics devoted to channeling the power of the elements.
Halfling) The Rat Clan - slippery, sneaky rogues and thieves.
Half-elf) The Mimic Clan - famous for their ability to steal the techniques of others.
Human) The Eldest Clan - the first clan to be founded, the oldest, most resilient, and most durable. Holders of the history and traditions of the land.
Tiefling) The Demon Clan - masters of fire and the dark arts, rumored to have made pacts with demons when the clan was founded.
Classes: Basically fighting styles/schools. You could do something cool here like with the Aiel from The Wheel of Time - clan and school define your loyalties - in battles between clans, members of the same school will not fight each other, only targetting other schools on the enemy side.
Cleric - Light of Heaven fighting school - calls upon the powers of the revered anscentors and the emperor of heaven.
Fighter - Earth's Fist fighting school - causes the ground itself to block its opponents movements (Combat Superiority)
Paladin - Lightning Palm fighting school - sister school of the Light of Heaven, focused more on direct combat.
Ranger - Jade Leopard fighting school - the scouts and trackers of the clans.
Rogue - Tiger Claw fighting school - emphasizes stealth, swift movement and brutal attacks to vulnerable spots.
Swordmage - Shining Sword fighting school - masters of the blade, they become one with their weapon and channel great power through it.
Warlock - Falling Darkness fighting school - uses strange sources of power to damage their opponent's body and mind at the same time.
Warlord - White Raven fighting school - tactical geniuses and leaders (yes, I stole it from Bo9s - what can I say, it works)
Wizard - Swirling Storm fighting school - long range fighters who fight almost exclusively through the use of their chakra, disdaining weapons.
That's just a basic shell obviously, but it's something I was thinking about when I saw this thread, so I thought I'd throw it in.