My issue with magic only happens when spells and items completely remove the need for characters to actually have skills. There are plenty of magic systems out there that are useable and do not destroy the need to have, say, the Heal skill, or the Jump skill. I also don't want the game to have a video-game feeling.
I like magic too. I just don't want the characters defined by their stuff. They should be defined by who they are and by their skills. I also am very tired of levels. I also prefer magic be impressive, not mundane.
Inzeladun will have magic.