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JA's "The Prince's Own" KerlanRayne/Theric Kort Solo/RG
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<blockquote data-quote="KerlanRayne" data-source="post: 6145348" data-attributes="member: 7776"><p>The Ten-Minute Background</p><p></p><p><strong>Step 1: </strong>Write 5 background and concept elements that you feel are important to your image of the character. These can be a concept overview, a list of important life events, a physical description, a personality profile...whatever you need to get an image in your mind. 5 is just a minimum...more elements are encouraged!</p><p></p><p><strong>1) </strong>He is very much an artist. He sees art as the transformation of something of little value into something more. This value may be situational. He loves changing things, either physically or visually, to suit the current needs. This is what gravitates him to the schools of Transmutation and Illusion. </p><p></p><p><strong>2) </strong>His family is comprised mostly of craftsmen. Carpenters, stonemasons, metalworkers, and a few artists. They have quite a few master craftsmen who are highly sought after for their skills and have contracts with the royal family for a number of projects varying in type and scope. </p><p></p><p><strong>3) </strong>Theric did not take to the family trade. He dabbled in a great deal of it and easily excelled, but he didn't stick to any one thing. The only thing he could focus on was magic. Of all the tools he had used, magic was the most versatile and the most powerful. </p><p></p><p><strong>4) </strong>Theric is very enthusiastic, energetic, and very curious. This can often get him in trouble, but he is smart enough that the problem is rarely major. </p><p></p><p><strong>5) </strong>Theric doesn't have many friends. He is mentally beyond most people so they can find it hard to relate to him. His intellect and enthusiasm can also be intimidating to a lot of people as well. Given this fact, he does have many admirers, just not many people that are close to him. </p><p></p><p></p><p><strong>Step 2: </strong>List at least two goals for the character. At least one of these goals should be one that the character has, while another should be one that you, as a player, want to see developed over the course of the game.</p><p></p><p><strong>1) </strong>Theric wants to be in a position to make a difference. Power to make the world a better place. In magic, knowledge is power. The more power he has, the more impact he can have on the world. This power may be used to help make good things happen or to stop bad things from happening. Either way, he wants to have the ability to affect those things.</p><p></p><p><strong>2) </strong>I would like to have him reconcile with his brother. They still love each other, but the resentment from Duncan's side has created a rift between them. This may require them working together to help the family. </p><p></p><p></p><p><strong>Step 3: </strong>List at least two secrets about your character. One is a secret the character knows, one is a secret that involves him but that he is not actually aware of yet. This will help me in creating plots that center around your character. I will also be creating a third secret which you as a player will not be aware of, so expect some surprises!</p><p></p><p><strong>1) </strong>While in the Academy of the Magical Arts, one of his experiments went awry. He covered up the mistake as best he could but another student got blamed and was kicked out. Theric has felt a lot of guilt about this and it has led him to own up to his mistakes after that. </p><p></p><p><strong>2) </strong>Therin doesn't know it, but his family went in to great debt with the wrong people in order to get him this oppotunity. They were able to handle it in the beginning, but now they are closer and closer to going under, even though they hide this fact very well. This plays a part in his older brother's resentment of him. </p><p></p><p></p><p><strong>Step 4: </strong>Describe at least three people that are tied to the character. Two of them are friendly to the character, one is hostile. If you like, you can include an enemy of yours here as well, so I have an instant NPC nemesis to throw at you.</p><p></p><p><strong>1) </strong>He is not the oldest son in his family. Theric's brother, Duncan Kort, is jealous of his younger brother. There is about 3 years between them. Duncan sees Theric as 'The Perfect One' that everyone gives a pass to because of what he can do. He's the star of the family even though he hasn't taken up the family trade. Duncan, however, is a master craftsman of the family. One of the best currently in the family. </p><p></p><p><strong>2) </strong>Theric has a cousin in the city itself. Kerrin is one of the lead craftsmen in the contract for decorative pieces in some fo the official buildings. She works primarily in metal shaping and engraving but she oversees the woodworkers and other artists as well. She is about 10 years older than he is and used to watch after him sometimes while he was a child. This was a long time ago and they both have grown a great deal since then.</p><p></p><p><strong>3) </strong>Theric and Duncan's father, Henri, is very proud of his son, if a little unsure how to handle him. Not sure what to do with Theric's brilliance, he always felt it best to give free reign in his studies and experiments. When something went wrong he helped clean up the mess but made sure that Theric learned from his mistakes. Henri knew that Theric was destined for great things and did whatever he could to open up new opportunities for him. </p><p></p><p></p><p><strong>Step 5: </strong>Describe three memories, mannerisms, or quirks that your character has. They don't have to be elaborate, but they should provide some context and flavor.</p><p></p><p><strong>1) </strong>Theric remembers the first time he saw real magic. It was a storyteller that used illusions to illustrate his stories as he told them. When he introduced the villain of the story he used the magic to momentarily change his own face into that of a monster's to suddenly scare the listeners. It sent a thrill through Theric's body. He knew then that he wanted to be able to do the same things. That was when he became enamored with magic. </p><p></p><p><strong>2) </strong>Theric feels that rules are important so he generally follows them. Rules, however, are guidelines for people who can't always be trusted to do the right thing. Thus rules can be broken for the right reasons. </p><p></p><p><strong>3) </strong>Theric always carries around paper and charcoal readily available to write on. When he gets a stray idea or comes across information, he writes it down for later reference.</p></blockquote><p></p>
[QUOTE="KerlanRayne, post: 6145348, member: 7776"] The Ten-Minute Background [B]Step 1: [/B]Write 5 background and concept elements that you feel are important to your image of the character. These can be a concept overview, a list of important life events, a physical description, a personality profile...whatever you need to get an image in your mind. 5 is just a minimum...more elements are encouraged! [B]1) [/B]He is very much an artist. He sees art as the transformation of something of little value into something more. This value may be situational. He loves changing things, either physically or visually, to suit the current needs. This is what gravitates him to the schools of Transmutation and Illusion. [B]2) [/B]His family is comprised mostly of craftsmen. Carpenters, stonemasons, metalworkers, and a few artists. They have quite a few master craftsmen who are highly sought after for their skills and have contracts with the royal family for a number of projects varying in type and scope. [B]3) [/B]Theric did not take to the family trade. He dabbled in a great deal of it and easily excelled, but he didn't stick to any one thing. The only thing he could focus on was magic. Of all the tools he had used, magic was the most versatile and the most powerful. [B]4) [/B]Theric is very enthusiastic, energetic, and very curious. This can often get him in trouble, but he is smart enough that the problem is rarely major. [B]5) [/B]Theric doesn't have many friends. He is mentally beyond most people so they can find it hard to relate to him. His intellect and enthusiasm can also be intimidating to a lot of people as well. Given this fact, he does have many admirers, just not many people that are close to him. [B]Step 2: [/B]List at least two goals for the character. At least one of these goals should be one that the character has, while another should be one that you, as a player, want to see developed over the course of the game. [B]1) [/B]Theric wants to be in a position to make a difference. Power to make the world a better place. In magic, knowledge is power. The more power he has, the more impact he can have on the world. This power may be used to help make good things happen or to stop bad things from happening. Either way, he wants to have the ability to affect those things. [B]2) [/B]I would like to have him reconcile with his brother. They still love each other, but the resentment from Duncan's side has created a rift between them. This may require them working together to help the family. [B]Step 3: [/B]List at least two secrets about your character. One is a secret the character knows, one is a secret that involves him but that he is not actually aware of yet. This will help me in creating plots that center around your character. I will also be creating a third secret which you as a player will not be aware of, so expect some surprises! [B]1) [/B]While in the Academy of the Magical Arts, one of his experiments went awry. He covered up the mistake as best he could but another student got blamed and was kicked out. Theric has felt a lot of guilt about this and it has led him to own up to his mistakes after that. [B]2) [/B]Therin doesn't know it, but his family went in to great debt with the wrong people in order to get him this oppotunity. They were able to handle it in the beginning, but now they are closer and closer to going under, even though they hide this fact very well. This plays a part in his older brother's resentment of him. [B]Step 4: [/B]Describe at least three people that are tied to the character. Two of them are friendly to the character, one is hostile. If you like, you can include an enemy of yours here as well, so I have an instant NPC nemesis to throw at you. [B]1) [/B]He is not the oldest son in his family. Theric's brother, Duncan Kort, is jealous of his younger brother. There is about 3 years between them. Duncan sees Theric as 'The Perfect One' that everyone gives a pass to because of what he can do. He's the star of the family even though he hasn't taken up the family trade. Duncan, however, is a master craftsman of the family. One of the best currently in the family. [B]2) [/B]Theric has a cousin in the city itself. Kerrin is one of the lead craftsmen in the contract for decorative pieces in some fo the official buildings. She works primarily in metal shaping and engraving but she oversees the woodworkers and other artists as well. She is about 10 years older than he is and used to watch after him sometimes while he was a child. This was a long time ago and they both have grown a great deal since then. [B]3) [/B]Theric and Duncan's father, Henri, is very proud of his son, if a little unsure how to handle him. Not sure what to do with Theric's brilliance, he always felt it best to give free reign in his studies and experiments. When something went wrong he helped clean up the mess but made sure that Theric learned from his mistakes. Henri knew that Theric was destined for great things and did whatever he could to open up new opportunities for him. [B]Step 5: [/B]Describe three memories, mannerisms, or quirks that your character has. They don't have to be elaborate, but they should provide some context and flavor. [B]1) [/B]Theric remembers the first time he saw real magic. It was a storyteller that used illusions to illustrate his stories as he told them. When he introduced the villain of the story he used the magic to momentarily change his own face into that of a monster's to suddenly scare the listeners. It sent a thrill through Theric's body. He knew then that he wanted to be able to do the same things. That was when he became enamored with magic. [B]2) [/B]Theric feels that rules are important so he generally follows them. Rules, however, are guidelines for people who can't always be trusted to do the right thing. Thus rules can be broken for the right reasons. [B]3) [/B]Theric always carries around paper and charcoal readily available to write on. When he gets a stray idea or comes across information, he writes it down for later reference. [/QUOTE]
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