I got the file from J. Alexander in my inbox yesterday, which I just looked it. If it is something to go by, we would have Men-At-Arms, Heavy Crossbowmen, Light Horse and Heavy Horse to choose from...
The catch is this.....all have to be on type... you have an entire squad or skirmers or an entire squad or pavise crossbowmen but no mixing and matching...
If one was to chose character classes then I would roleplay them as NPC's to a certain degree..with their own agenda...ie you can order a solider to attack against overwhelimg odds but would an npc do it...
As to the equipment...i am going to be pretty flexiable...tell me what type of squad you are thinking of..ie heavy infantry,,,longbowmen, heavy horsemen..etc and we can discuss the particuals...catacpharts fall under the catagory as does knights but each has a entirely differnt role.....

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.