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Jasper DMs Call of the Netherdeep
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<blockquote data-quote="jasper" data-source="post: 8636338" data-attributes="member: 277"><p>Netherdeep Session 7</p><p></p><p>Auntie Arena</p><p></p><p>Quen’pillar 1 0700 To Quen’pillar 6 0700</p><p></p><p>PC Killed 0 Monsters Killed 54 Villains Captured 0 Villains Escaped 5</p><p></p><p>Start time 6:04 PM End Time 8:34 PM</p><p></p><p>I had a weak group of four. Gaisma Life Cleric 1, Dream Druid 6. Tarsim Cordinger Clockwork Sorcerer 6 Order Domain Cleric 1. Toz Twilight Cleric 1, Shadow Monk 6.</p><p></p><p>The group decides to take their chances in the arena and go to the Bowl of Judgement. Being foreigners and newbies they only either qualify for white puppet crew or story crew. Looking at the white robes and white sombreros’ the crew would wear, they choose story crew.</p><p></p><p>They turn in all weapons and magic. The story crew cannot use their own magic but must use the costumes and nerf weapons of their character. The Story recreates with some random combat the story of the Evil Adventurers Vs Ruler J’mon Sa Ord. The evil adventurers stole Ord’s favorite teddy bear and tried to escape with it. The evil adventurers must push an artificer construct of a unicorn bearing a halfling artificer. Think the puppet crew of some Macy’s walking floats. Tarsim chooses the evil paladin Eric who has four by six-foot paper mache shield. Toz chooses the green sombrero with magical water balloons of the evil mage Presto. Oliver chooses the six-foot balloon club and becomes Bobby. Gaisma chooses the six-foot crossbow and becomes Hanks. (Yes stole the idea but I don’t know where. And it wasn’t until the second check point the players figure it out because I didn’t use the names until this write up.) On the fifth of the month, the next time at the arena all but Tarsim would go one on one with a gladiator and win. (And no more betting on combat in the arena after this.)</p><p></p><p>During this time, they find they had been turn out of their free lodging and force to meet their new benefactor at Lap of the Gods in Sand-Herald District. The good news is the room cost is covered to the end of Quen’pillar. The bad news. Gaisma’s Auntie Nadiir Lacis. Auntie is wanting to know how come she is dreaming of hunky men. Drow don’t dream. She leaves a crack black bowl with a special magic on it. The other bad news Auntie is not paying for meals. Meals are breakfast 1 GP. Lunch 5 GP. Dinner 10 GP. SPA treatment 3 GP.</p><p></p><p>(DM Note. I made Toz, Oliver, and Gaisma do homework on some their rivals. Gaisma topped the others by at least two pages each of her aunt and rival. But if a font and background I had difficulty to read. So I painted a Tupperware bowl black and dropped in a shiny stone. In Khan’s Voice “She tasks me. She TASKS ME!” I also gilded a lily. It is a lily if the DM says so Toz. Actually I glued some glitter to a purple rose prop. Hey just check the spell it just has to be a gilded flower. Sticks tongue out at Toz.)</p><p></p><p>On the third of Quen’pillar their shopping supplies come in. On returning to their nice prepaid lodgings, Gaisma summon fey and her fey guard and blink dog paw patrol mount arrive. She has a letter to Brin Tobatros who is somewhere in the city.</p><p></p><p>Gaisma has the DM a scroll with red ribbon around it. DM opens the note. Reads the first two sentences and is too surprised to curse.</p><p></p><p>DM, “Well that blows my side plot with your ex out the water. Shut up people I still reading.” After reading takes off glasses and pounds head against table as Gaisma has logically, in character, with malice and forethought. Not forethought. Eight Thought. NAY Twenty Thought. Ruin very nicely any way to use the ex as a villain.</p><p></p><p>DM, “Would the fey and blink dog stick around for an answer?”</p><p></p><p>Gaisma, “Yes.”</p><p></p><p>Back to the fiction. A few hours later the fey returns with note on back of the letter. “Can write now. Beware of Pig.”. It is in Brin’s hand writing. The next morning while walking through one the meat markets Gaisma notices a pig giving her the evil eye. As she goes to cast Speak with Animals on the pig she is interrupted by the owner.</p><p></p><p>Zuckerman, “What are you doing with my pigs strange lady? Daughter Edith come here.” After some conversation the owner agrees the strange druid can cast Speak with Animals. After a few questions Gaisma finds out one the pigs escaped while talking with owner but the owner says his count is correct.</p><p></p><p>The group decided on fifth to take on a mission for the Friends of Cobol Soul, this may lock them in the Knowledge is Power story track. Iwo Zalarre a Monastic Operative asks the group to safely, quietly, and no tossing friends into blenders a gentle named Laurin Ophidas who MAY again MAY be a member of Zehir the Cloaked Serpent one of the Betrayer Gods. They follow Laurin to the apartments of the Scroll’s Alcove. (Map is way too small for an apartment complex.) Being around lunch hour the complex is mostly quiet. Well except for a door with three bolts being kicked open and someone’s face being violently inserted into the dry wall. A few questions later Laurin confesses to having stolen a Staff of the Adder from his boss and fleeing here. He is a member of the Cerberus Assembly and is unable to find any members. The group turns him and his staff over to the Hands of Ord. (And the dm updates his laws for the area.)</p><p></p><p>Achievement unlocked. No Kills.</p><p></p><p>End of Session 348</p></blockquote><p></p>
[QUOTE="jasper, post: 8636338, member: 277"] Netherdeep Session 7 Auntie Arena Quen’pillar 1 0700 To Quen’pillar 6 0700 PC Killed 0 Monsters Killed 54 Villains Captured 0 Villains Escaped 5 Start time 6:04 PM End Time 8:34 PM I had a weak group of four. Gaisma Life Cleric 1, Dream Druid 6. Tarsim Cordinger Clockwork Sorcerer 6 Order Domain Cleric 1. Toz Twilight Cleric 1, Shadow Monk 6. The group decides to take their chances in the arena and go to the Bowl of Judgement. Being foreigners and newbies they only either qualify for white puppet crew or story crew. Looking at the white robes and white sombreros’ the crew would wear, they choose story crew. They turn in all weapons and magic. The story crew cannot use their own magic but must use the costumes and nerf weapons of their character. The Story recreates with some random combat the story of the Evil Adventurers Vs Ruler J’mon Sa Ord. The evil adventurers stole Ord’s favorite teddy bear and tried to escape with it. The evil adventurers must push an artificer construct of a unicorn bearing a halfling artificer. Think the puppet crew of some Macy’s walking floats. Tarsim chooses the evil paladin Eric who has four by six-foot paper mache shield. Toz chooses the green sombrero with magical water balloons of the evil mage Presto. Oliver chooses the six-foot balloon club and becomes Bobby. Gaisma chooses the six-foot crossbow and becomes Hanks. (Yes stole the idea but I don’t know where. And it wasn’t until the second check point the players figure it out because I didn’t use the names until this write up.) On the fifth of the month, the next time at the arena all but Tarsim would go one on one with a gladiator and win. (And no more betting on combat in the arena after this.) During this time, they find they had been turn out of their free lodging and force to meet their new benefactor at Lap of the Gods in Sand-Herald District. The good news is the room cost is covered to the end of Quen’pillar. The bad news. Gaisma’s Auntie Nadiir Lacis. Auntie is wanting to know how come she is dreaming of hunky men. Drow don’t dream. She leaves a crack black bowl with a special magic on it. The other bad news Auntie is not paying for meals. Meals are breakfast 1 GP. Lunch 5 GP. Dinner 10 GP. SPA treatment 3 GP. (DM Note. I made Toz, Oliver, and Gaisma do homework on some their rivals. Gaisma topped the others by at least two pages each of her aunt and rival. But if a font and background I had difficulty to read. So I painted a Tupperware bowl black and dropped in a shiny stone. In Khan’s Voice “She tasks me. She TASKS ME!” I also gilded a lily. It is a lily if the DM says so Toz. Actually I glued some glitter to a purple rose prop. Hey just check the spell it just has to be a gilded flower. Sticks tongue out at Toz.) On the third of Quen’pillar their shopping supplies come in. On returning to their nice prepaid lodgings, Gaisma summon fey and her fey guard and blink dog paw patrol mount arrive. She has a letter to Brin Tobatros who is somewhere in the city. Gaisma has the DM a scroll with red ribbon around it. DM opens the note. Reads the first two sentences and is too surprised to curse. DM, “Well that blows my side plot with your ex out the water. Shut up people I still reading.” After reading takes off glasses and pounds head against table as Gaisma has logically, in character, with malice and forethought. Not forethought. Eight Thought. NAY Twenty Thought. Ruin very nicely any way to use the ex as a villain. DM, “Would the fey and blink dog stick around for an answer?” Gaisma, “Yes.” Back to the fiction. A few hours later the fey returns with note on back of the letter. “Can write now. Beware of Pig.”. It is in Brin’s hand writing. The next morning while walking through one the meat markets Gaisma notices a pig giving her the evil eye. As she goes to cast Speak with Animals on the pig she is interrupted by the owner. Zuckerman, “What are you doing with my pigs strange lady? Daughter Edith come here.” After some conversation the owner agrees the strange druid can cast Speak with Animals. After a few questions Gaisma finds out one the pigs escaped while talking with owner but the owner says his count is correct. The group decided on fifth to take on a mission for the Friends of Cobol Soul, this may lock them in the Knowledge is Power story track. Iwo Zalarre a Monastic Operative asks the group to safely, quietly, and no tossing friends into blenders a gentle named Laurin Ophidas who MAY again MAY be a member of Zehir the Cloaked Serpent one of the Betrayer Gods. They follow Laurin to the apartments of the Scroll’s Alcove. (Map is way too small for an apartment complex.) Being around lunch hour the complex is mostly quiet. Well except for a door with three bolts being kicked open and someone’s face being violently inserted into the dry wall. A few questions later Laurin confesses to having stolen a Staff of the Adder from his boss and fleeing here. He is a member of the Cerberus Assembly and is unable to find any members. The group turns him and his staff over to the Hands of Ord. (And the dm updates his laws for the area.) Achievement unlocked. No Kills. End of Session 348 [/QUOTE]
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