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Jasper DMs Icewind Dale and Season 10
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<blockquote data-quote="jasper" data-source="post: 8223064" data-attributes="member: 277"><p>Icewind Dale Session 19</p><p></p><p>Chapter 6 & 7</p><p></p><p>Dating the Night Life.</p><p></p><p>Days 159 -161</p><p></p><p>Kythorn 5 7 AM – Kythorn 7 7 AM</p><p></p><p>Day 896+ with no sun.</p><p></p><p>Time Started 5:42 PM End Time 9:55 PM</p><p></p><p>PC Killed 7 Monsters Killed 278 Villains Captured 24 Villains Escaped 28</p><p></p><p>Magic Items Trophy of Good Luck (Luck stone) two feet high and ten inches wide.</p><p></p><p></p><p>This is two sessions in one write up. Everyone but Tuk’n Rol gain a level, 240 gp and 20 downtime days. So next week Tuk’n Rol will still be level 8 and everyone else level 9.</p><p></p><p>I had a strong group of 5. Jimmy Swashbuckler 3, Gloomstalker 5. Andy Rune Knight 8. Sandoval Gloom Stalker 5 Rogue 2 Cleric 1. Midi Cleric 8. Gold Fine artificer 8.</p><p></p><p>Tuk’n Rol use his telepathy phone to connect Jimmy with Angajuk the awaken sperm whale. Jimmy was awakened while sleeping at his guard post.</p><p></p><p>Angajuk, “Hey guys. I kind of having a bad week. See I was sleeping when Auril’s roc Iskar kind of pick me up.”</p><p></p><p>Jimmy, “wait a minute. Are you two dating?”</p><p></p><p>Angajuk, “NO. FISH AND FOWL don’t mix. You have a foul mind.!”</p><p></p><p>Jimmy, “Sorry. But.”</p><p></p><p>Angajuk, “Never mind that. I got a question.”</p><p></p><p>Jimmy, “Go ahead.”</p><p></p><p>Angajuk, “Are you guys near a huge glacier with a hole in it?”</p><p></p><p>Jimmy, “Yes how do you know that?”</p><p></p><p>Angajuk, “Never mind that. I got another question.”</p><p></p><p>Jimmy, “Go ahead.”</p><p></p><p>Angajuk, “Does your campsite have three fires going?”</p><p></p><p>Jimmy, “Yes but how do you know that?”</p><p></p><p>Angajuk, “Never mind that. I got still another question.”</p><p></p><p>Jimmy, “Go ahead.”</p><p></p><p>Angajuk, “Are you near the third fire which closest to the hole in the glacier?”</p><p></p><p>Jimmy, “Yes. How do you know that?”</p><p></p><p>Angajuk, “Never mind that. You may want to run!”</p><p></p><p>Jimmy, “Why?”</p><p></p><p>Angajuk, “Look up!” Jimmy sees darker darkest. “This going to hurt whales are not meant to fly. I die. I die miles from the ocean. Killed by Iskra white roc.”</p><p></p><p>A huge splat of a too many ton sperm whale hitting the fire and tents around camp fire three is heard. Killing off four members of the Elk Tribe. The evil Iskra white roc of Auril has murdered.</p><p></p><p>Midi, “Spare the dying.”</p><p></p><p>(DM pounds head against table as he was trying to kill off the group allies. Just like evil villains do.)</p><p></p><p>Sandoval, “Ok. We have a huge sperm whale 40 plus miles from the ocean. And you guys want to save him. How are we going to get him to water? Where is the nearest water? I say we kill him now.”</p><p></p><p>Angajuk, “Hey I can see and hear you. If I had hands, I would be flipping you off.”</p><p></p><p>Sandoval, “Shut Big blubber butt.”</p><p></p><p>(Dm watches the group take about 20 minutes on various ways to save the whale. Most wants to save him but no good solution is coming to mind. Sandoval wants to kill him. DM comes up with idea.)</p><p></p><p>Mjenir, Hengar, and the surviving two members agree to call in other members of the Elk tribe and drag the whale to safety. (How that the DMs trouble and the river is only 9.5 miles away. Hey the players are using the big map I made. Yeah!)</p><p></p><p>Hengar, “During the night. The Caves glowed with bright light occasionally. No, we didn’t enter. Flameskull fireball me is right out. You are the heroes. Well, most of you are!”</p><p></p><p>The group enters. Icicles are growing up from the floor. The group notices murder holes have been melted into the ceiling of each cavern they enter.</p><p></p><p>Jimmy entering one cave, “It is trap.” As the cave lights up with bright light.</p><p></p><p>Freddy Flameskull, “Yes for you or is me.”</p><p></p><p>Combat with most of the surviving flameskulls and Icewind kobold vampire spawn starts. (Note I gave the flameskulls three quarters cover and for rule of cool nuke some of PC ignore cover abilities.). One hard fight later, the group does not remember the Gnoll Vampire Tekeli-li did not fight. (DM. YES VILLAIN ESCAPED.)</p><p></p><p>The group explores the rest of dungeon. Releasing a mummy which pads Gold Fine’s dog on the head before heading south. Going made for four or five hours. Finding out Tekeli-le moved his nest. Gold Fine was nearly eaten by a spitting wall.</p><p></p><p>They come across a magical pear tree grove. Jimmy and Hathowyn the dryad announce their wedding plans. (Inspiration to Jimmy for going with the flow and dating the dryad.) The group leaves the happy couple to explore the rest of caves. Sandoval finds a magic spear.</p><p></p><p>Andy speaks with some one-eyed critters which tell him. Cryolathes, a powerful Netherese archwizard, watches over Ythryn. He has lost not only his mind, but most of his body as well. All that remains of him is a floating human skull. Giant floating hands made of magical force wander around in the city. Ythryn <em>mythallar</em> won’t function properly as long as the Spindle—a powerful artifact dating back 40,000 years—remains in the city. The artifact is located within the city’s central spire. One must perform a ritual to enter Ythryn’s central spire. Somewhere in Ythryn is a scroll that can summon the Tarrasque.</p><p></p><p>On the morning of Kythorn 6, 1489, Jimmy wakes up well rested and asks to go play with boys. Hathowyn agrees. However, Sandoval has a big problem. A really big problem. He has grown over night to twenty-one fee. He is the sized of a freaky frost giant. (And will remember bring a Frost Giant mini next week.)</p><p></p><p>The group follows the south tunnel for ten or so miles arriving about five PM. The Necropolis of Ythryn is at forty-five-degree angle. A green radiation glow covers the ceiling and every fifty feet is a continual flame torch. (HA HA. NO more gloom stalker being invisible. The DM stops his dance before the two players give him a wedgie.) The group decides to search each building and location for answers. (The dm waving all the magic items they could find, may have helped their decision. I cut up all the common magic items and put them into a plastic Tupperware tub.)</p><p></p><p>The group does get into a profession game of (SKIP Spoilers). In which they win the trophy cup which counts a good luck stone. They start exploring rooms and come up with some lore, no magic, but a chardalyn wand spell focus. Some wandering monsters are fought.</p><p></p><p>During the night Angajuk wakes up Tuk’n Rol complaining on being bit on the tale. The group decides the Elk tribe is eating him.</p><p></p><p>On the morning of Kythorn 7, Jimmy wakes up with clammy skin.</p><p></p><p>Three new villains are in play. And Two and Half Towns have suffered no deaths.</p></blockquote><p></p>
[QUOTE="jasper, post: 8223064, member: 277"] Icewind Dale Session 19 Chapter 6 & 7 Dating the Night Life. Days 159 -161 Kythorn 5 7 AM – Kythorn 7 7 AM Day 896+ with no sun. Time Started 5:42 PM End Time 9:55 PM PC Killed 7 Monsters Killed 278 Villains Captured 24 Villains Escaped 28 Magic Items Trophy of Good Luck (Luck stone) two feet high and ten inches wide. This is two sessions in one write up. Everyone but Tuk’n Rol gain a level, 240 gp and 20 downtime days. So next week Tuk’n Rol will still be level 8 and everyone else level 9. I had a strong group of 5. Jimmy Swashbuckler 3, Gloomstalker 5. Andy Rune Knight 8. Sandoval Gloom Stalker 5 Rogue 2 Cleric 1. Midi Cleric 8. Gold Fine artificer 8. Tuk’n Rol use his telepathy phone to connect Jimmy with Angajuk the awaken sperm whale. Jimmy was awakened while sleeping at his guard post. Angajuk, “Hey guys. I kind of having a bad week. See I was sleeping when Auril’s roc Iskar kind of pick me up.” Jimmy, “wait a minute. Are you two dating?” Angajuk, “NO. FISH AND FOWL don’t mix. You have a foul mind.!” Jimmy, “Sorry. But.” Angajuk, “Never mind that. I got a question.” Jimmy, “Go ahead.” Angajuk, “Are you guys near a huge glacier with a hole in it?” Jimmy, “Yes how do you know that?” Angajuk, “Never mind that. I got another question.” Jimmy, “Go ahead.” Angajuk, “Does your campsite have three fires going?” Jimmy, “Yes but how do you know that?” Angajuk, “Never mind that. I got still another question.” Jimmy, “Go ahead.” Angajuk, “Are you near the third fire which closest to the hole in the glacier?” Jimmy, “Yes. How do you know that?” Angajuk, “Never mind that. You may want to run!” Jimmy, “Why?” Angajuk, “Look up!” Jimmy sees darker darkest. “This going to hurt whales are not meant to fly. I die. I die miles from the ocean. Killed by Iskra white roc.” A huge splat of a too many ton sperm whale hitting the fire and tents around camp fire three is heard. Killing off four members of the Elk Tribe. The evil Iskra white roc of Auril has murdered. Midi, “Spare the dying.” (DM pounds head against table as he was trying to kill off the group allies. Just like evil villains do.) Sandoval, “Ok. We have a huge sperm whale 40 plus miles from the ocean. And you guys want to save him. How are we going to get him to water? Where is the nearest water? I say we kill him now.” Angajuk, “Hey I can see and hear you. If I had hands, I would be flipping you off.” Sandoval, “Shut Big blubber butt.” (Dm watches the group take about 20 minutes on various ways to save the whale. Most wants to save him but no good solution is coming to mind. Sandoval wants to kill him. DM comes up with idea.) Mjenir, Hengar, and the surviving two members agree to call in other members of the Elk tribe and drag the whale to safety. (How that the DMs trouble and the river is only 9.5 miles away. Hey the players are using the big map I made. Yeah!) Hengar, “During the night. The Caves glowed with bright light occasionally. No, we didn’t enter. Flameskull fireball me is right out. You are the heroes. Well, most of you are!” The group enters. Icicles are growing up from the floor. The group notices murder holes have been melted into the ceiling of each cavern they enter. Jimmy entering one cave, “It is trap.” As the cave lights up with bright light. Freddy Flameskull, “Yes for you or is me.” Combat with most of the surviving flameskulls and Icewind kobold vampire spawn starts. (Note I gave the flameskulls three quarters cover and for rule of cool nuke some of PC ignore cover abilities.). One hard fight later, the group does not remember the Gnoll Vampire Tekeli-li did not fight. (DM. YES VILLAIN ESCAPED.) The group explores the rest of dungeon. Releasing a mummy which pads Gold Fine’s dog on the head before heading south. Going made for four or five hours. Finding out Tekeli-le moved his nest. Gold Fine was nearly eaten by a spitting wall. They come across a magical pear tree grove. Jimmy and Hathowyn the dryad announce their wedding plans. (Inspiration to Jimmy for going with the flow and dating the dryad.) The group leaves the happy couple to explore the rest of caves. Sandoval finds a magic spear. Andy speaks with some one-eyed critters which tell him. Cryolathes, a powerful Netherese archwizard, watches over Ythryn. He has lost not only his mind, but most of his body as well. All that remains of him is a floating human skull. Giant floating hands made of magical force wander around in the city. Ythryn [I]mythallar[/I] won’t function properly as long as the Spindle—a powerful artifact dating back 40,000 years—remains in the city. The artifact is located within the city’s central spire. One must perform a ritual to enter Ythryn’s central spire. Somewhere in Ythryn is a scroll that can summon the Tarrasque. On the morning of Kythorn 6, 1489, Jimmy wakes up well rested and asks to go play with boys. Hathowyn agrees. However, Sandoval has a big problem. A really big problem. He has grown over night to twenty-one fee. He is the sized of a freaky frost giant. (And will remember bring a Frost Giant mini next week.) The group follows the south tunnel for ten or so miles arriving about five PM. The Necropolis of Ythryn is at forty-five-degree angle. A green radiation glow covers the ceiling and every fifty feet is a continual flame torch. (HA HA. NO more gloom stalker being invisible. The DM stops his dance before the two players give him a wedgie.) The group decides to search each building and location for answers. (The dm waving all the magic items they could find, may have helped their decision. I cut up all the common magic items and put them into a plastic Tupperware tub.) The group does get into a profession game of (SKIP Spoilers). In which they win the trophy cup which counts a good luck stone. They start exploring rooms and come up with some lore, no magic, but a chardalyn wand spell focus. Some wandering monsters are fought. During the night Angajuk wakes up Tuk’n Rol complaining on being bit on the tale. The group decides the Elk tribe is eating him. On the morning of Kythorn 7, Jimmy wakes up with clammy skin. Three new villains are in play. And Two and Half Towns have suffered no deaths. [/QUOTE]
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