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Jasper DMs Quests from the Infinite Staircase
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<blockquote data-quote="jasper" data-source="post: 9479178" data-attributes="member: 277"><p>Quests form the Infinite Staircase Session 5</p><p></p><p>Chapter 2 The Lost City</p><p></p><p>Day 5 Breakfast to Day 6 Breakfast</p><p></p><p>PC Killed 0 Monsters Killed 48 Villains Captured 0 Villains Escaped 17</p><p></p><p>Start Time 6:08 End Time 8:35</p><p></p><p>Take 10 down time days. 300 GP.</p><p></p><p>Magic Items. Levitation Scroll. Cloak of Protection.</p><p></p><p>I had a strong of five. Ardor Paladin of Vengeance Elf 4. Styx Storm Sorceress 4 Changeling. Malakai Cleric 4 Aarakocra. Kaelus Monk 3 Human. Eaden Rogue Soulknife 4 human.</p><p></p><p>Demetrius, “Hey. Hey. Wake up. Brush your teeth. Didn’t you get the pamphlet on the care and feeding of your cult member.</p><p></p><p>Malakai, “That is Malakai. Stupid robe.” She opens her eyes and sees the missing rogue who arrived for breakfast.</p><p></p><p>Demetrius, “Where did he come from. We must kill our brother he over to the east of this floor.”</p><p></p><p>The group watches the cleric talk to herself out loud. After a quick breakfast, the move to the Consulting room. Kaelus is checking out the desk while Ardor engages the two gargoyles in conversation.</p><p></p><p>Ardor, “Why are you here?”</p><p></p><p>Gargoyle 1, “We are guarding a door?”</p><p></p><p>Ardor, “Are you making fun of me. How long have you been here? Who has been through?” The gargoyles have been guarding the door for a while. A construction crew walked through the door and move to the north part of ziggurat. The rest have been cult of Zargon.</p><p></p><p>Demetrius, “Hey the monk has discovered my old potion of healing. Tell him to drink it.”</p><p></p><p>Malakai, “It’s a potion of healing Kaelus drink it.”</p><p></p><p>Kaelus, “It taste off. Kind like my fourth period English teacher’s Tab. OUCH. My stomach.”</p><p></p><p>Demetrius, “Oh there where I left my poison. Snarf. The monk is too smart. Hmm. It looks like he has about half his HP. Hm. It looks like he down to a third. You’re a healer. DO something? Wait a minute Paladin’s can cure poisons now with good touch. Hmm. Back in my day.”</p><p></p><p>Malakai, “SHUT UP.” The group looks at the cleric. The gargoyles look at the Mistress of Usamigaras and scratch their heads. Once the monk is stabilized, they move out. Coming to the four-way intersection they debate on going East to kill the cleric’s brother or north to the construction.</p><p></p><p>Ardor, “North it is.” He takes a step and disappears. He falls into a pit. He can barely hear the group.</p><p></p><p>Eaden, “I can detect traps. Oh crap 6” The thief triggers the trap and falls into the pit. He can barely hear the group.</p><p></p><p>Kaelus, “I will kick jam the trap door open!” He falls into the pit. (Everyone one either auto failed or missed the DC by over five.) A few minutes later the group defeat the trap and move on north into the temple.</p><p></p><p>Two cheerleaders are cleaning an altar in the temple complex. “Dear Sirs and Madam would you like to buy some healing potions to support our Homecoming Dance.” The group pony up their cash for a good cause.</p><p></p><p>Kaelus, “I drink my potion. It tastes like distill water!” As most of the group try to get a refund from the kids, Eaden lifts their purses and steals their necklaces. (DM did we include those in the treasure total?)</p><p></p><p>Moving to the east side, Eaden looks under the door and see six cultists staring at a large soup pot. They are wearing masks of Zargon. They charge in and slaughter the group. Tossing the bodies in one corner, they have a decision to make. The dancing room, or casino floor. Donning the masks of Zargon, they enter the casino. The paladin flaw of gambling takes hold and he starts playing three dice ante. And he wins.</p><p></p><p>Demetrius, “Move your body girl. Our brother is in the counting room. Charge.” The group swiftly communicates and opens the door. And the slaughter of cultists of Zargon begin. The cleric gets hold person twice, while the others clean house.</p><p></p><p>Demetrius, “My revenge is complete girl. Here this robe becomes a cloak of protection.” The group robs the house and tell the customers to go home.</p><p></p><p>Spirit of 5.5E, “Wait a minute. The group nearly died on level one to poison traps. Various critters on level two. The undead. And now you telling me the cultists of Zargon are running a gambling casino in the tier 5 of.”</p><p></p><p>Advanced D&D Spirit, “I blue bolt the Spirit of 5.5E. He is dead. For now.”</p><p></p><p>The group enters the mushroom bar and take a short rest. It is a magic mushroom bar. After a little bit of feel good, they decide to work around the outside of the temple. Entering the bunk room Eaden sneaks in and pops the lock on a chest and quickly closes it. He walks out.</p><p></p><p>Eaden, “You know my teachers told me on the random loot tables, a one is an interesting corpse. We are moving on.”</p><p></p><p>The giant talking behind a close door scares the group away, so they take their loot frustrations out on some innocent wererats. They hear a door buzzer.</p><p></p><p>Carlton the Door Man, “This is Carlton. The Door Man. I just wanted to tell you the stair case leads down to the final level of the dungeon. Beware there is a ‘Run it just Ate Fred’ below. See monsters have ratings. You fought some icky on the second floor. Some nasty on the third floor. Some icky nasty on the fourth floor. I just wanted to tell you the next rank is ‘Run it just Ate Fred’ downstairs. That is all.” The group decides to finish the level before moving below.</p><p></p><p>Advanced D&D Spirit, “I cast stupidity on the group.” Opening an acid smelling room, they see a thirty by thirty-foot pool of acid. In the center of pool about three inches above the acid is a strong box the size of a laptop. There is about a three-inch ledge around the strong box.</p><p></p><p>Kaelus, “I going to get a running start and as I pass the paladin he will toss me to ledge. Then you can throw me a rope. I will do a standing broad jump and while in the air, the paladin can pull me close. Here I come!”</p><p></p><p>Ardor, “Nat one plus my athletics is six.”</p><p></p><p>The monk charges and the old high school knee injury of the paladin kicks in. The monk face plants into the acid and takes 22 HP of damage and the party panics. The cleric casts healing word. The sorceress checks her spells. The thief grabs a foot and drags the monk back to the shore.</p><p></p><p>Malakai, “Put some clothes on. I have a silver robe left over. Quit flashing the room.” A few healing potions and the group move on. The rogue hears an angry bear in the next room and the players press skip.</p><p></p><p>Entering the Entrance Hall, they group sees a nice mosaic. (See page 39 for picture).</p><p></p><p>We pick it back up in room B57. Take a long rest.</p><p></p><p>DM Notes. One more floor. Remember we are switching to the new rules, so feel free to stop the game and look up the rules. Feel free to call me on my BS and other actions.</p><p></p><p>End of Session 544</p></blockquote><p></p>
[QUOTE="jasper, post: 9479178, member: 277"] Quests form the Infinite Staircase Session 5 Chapter 2 The Lost City Day 5 Breakfast to Day 6 Breakfast PC Killed 0 Monsters Killed 48 Villains Captured 0 Villains Escaped 17 Start Time 6:08 End Time 8:35 Take 10 down time days. 300 GP. Magic Items. Levitation Scroll. Cloak of Protection. I had a strong of five. Ardor Paladin of Vengeance Elf 4. Styx Storm Sorceress 4 Changeling. Malakai Cleric 4 Aarakocra. Kaelus Monk 3 Human. Eaden Rogue Soulknife 4 human. Demetrius, “Hey. Hey. Wake up. Brush your teeth. Didn’t you get the pamphlet on the care and feeding of your cult member. Malakai, “That is Malakai. Stupid robe.” She opens her eyes and sees the missing rogue who arrived for breakfast. Demetrius, “Where did he come from. We must kill our brother he over to the east of this floor.” The group watches the cleric talk to herself out loud. After a quick breakfast, the move to the Consulting room. Kaelus is checking out the desk while Ardor engages the two gargoyles in conversation. Ardor, “Why are you here?” Gargoyle 1, “We are guarding a door?” Ardor, “Are you making fun of me. How long have you been here? Who has been through?” The gargoyles have been guarding the door for a while. A construction crew walked through the door and move to the north part of ziggurat. The rest have been cult of Zargon. Demetrius, “Hey the monk has discovered my old potion of healing. Tell him to drink it.” Malakai, “It’s a potion of healing Kaelus drink it.” Kaelus, “It taste off. Kind like my fourth period English teacher’s Tab. OUCH. My stomach.” Demetrius, “Oh there where I left my poison. Snarf. The monk is too smart. Hmm. It looks like he has about half his HP. Hm. It looks like he down to a third. You’re a healer. DO something? Wait a minute Paladin’s can cure poisons now with good touch. Hmm. Back in my day.” Malakai, “SHUT UP.” The group looks at the cleric. The gargoyles look at the Mistress of Usamigaras and scratch their heads. Once the monk is stabilized, they move out. Coming to the four-way intersection they debate on going East to kill the cleric’s brother or north to the construction. Ardor, “North it is.” He takes a step and disappears. He falls into a pit. He can barely hear the group. Eaden, “I can detect traps. Oh crap 6” The thief triggers the trap and falls into the pit. He can barely hear the group. Kaelus, “I will kick jam the trap door open!” He falls into the pit. (Everyone one either auto failed or missed the DC by over five.) A few minutes later the group defeat the trap and move on north into the temple. Two cheerleaders are cleaning an altar in the temple complex. “Dear Sirs and Madam would you like to buy some healing potions to support our Homecoming Dance.” The group pony up their cash for a good cause. Kaelus, “I drink my potion. It tastes like distill water!” As most of the group try to get a refund from the kids, Eaden lifts their purses and steals their necklaces. (DM did we include those in the treasure total?) Moving to the east side, Eaden looks under the door and see six cultists staring at a large soup pot. They are wearing masks of Zargon. They charge in and slaughter the group. Tossing the bodies in one corner, they have a decision to make. The dancing room, or casino floor. Donning the masks of Zargon, they enter the casino. The paladin flaw of gambling takes hold and he starts playing three dice ante. And he wins. Demetrius, “Move your body girl. Our brother is in the counting room. Charge.” The group swiftly communicates and opens the door. And the slaughter of cultists of Zargon begin. The cleric gets hold person twice, while the others clean house. Demetrius, “My revenge is complete girl. Here this robe becomes a cloak of protection.” The group robs the house and tell the customers to go home. Spirit of 5.5E, “Wait a minute. The group nearly died on level one to poison traps. Various critters on level two. The undead. And now you telling me the cultists of Zargon are running a gambling casino in the tier 5 of.” Advanced D&D Spirit, “I blue bolt the Spirit of 5.5E. He is dead. For now.” The group enters the mushroom bar and take a short rest. It is a magic mushroom bar. After a little bit of feel good, they decide to work around the outside of the temple. Entering the bunk room Eaden sneaks in and pops the lock on a chest and quickly closes it. He walks out. Eaden, “You know my teachers told me on the random loot tables, a one is an interesting corpse. We are moving on.” The giant talking behind a close door scares the group away, so they take their loot frustrations out on some innocent wererats. They hear a door buzzer. Carlton the Door Man, “This is Carlton. The Door Man. I just wanted to tell you the stair case leads down to the final level of the dungeon. Beware there is a ‘Run it just Ate Fred’ below. See monsters have ratings. You fought some icky on the second floor. Some nasty on the third floor. Some icky nasty on the fourth floor. I just wanted to tell you the next rank is ‘Run it just Ate Fred’ downstairs. That is all.” The group decides to finish the level before moving below. Advanced D&D Spirit, “I cast stupidity on the group.” Opening an acid smelling room, they see a thirty by thirty-foot pool of acid. In the center of pool about three inches above the acid is a strong box the size of a laptop. There is about a three-inch ledge around the strong box. Kaelus, “I going to get a running start and as I pass the paladin he will toss me to ledge. Then you can throw me a rope. I will do a standing broad jump and while in the air, the paladin can pull me close. Here I come!” Ardor, “Nat one plus my athletics is six.” The monk charges and the old high school knee injury of the paladin kicks in. The monk face plants into the acid and takes 22 HP of damage and the party panics. The cleric casts healing word. The sorceress checks her spells. The thief grabs a foot and drags the monk back to the shore. Malakai, “Put some clothes on. I have a silver robe left over. Quit flashing the room.” A few healing potions and the group move on. The rogue hears an angry bear in the next room and the players press skip. Entering the Entrance Hall, they group sees a nice mosaic. (See page 39 for picture). We pick it back up in room B57. Take a long rest. DM Notes. One more floor. Remember we are switching to the new rules, so feel free to stop the game and look up the rules. Feel free to call me on my BS and other actions. End of Session 544 [/QUOTE]
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