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Jasper DMs Quests from the Infinite Staircase
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<blockquote data-quote="jasper" data-source="post: 9557653" data-attributes="member: 277"><p>Quests form the Infinite Staircase Session 15</p><p></p><p>Chapter 5 Pharaoh Part 2</p><p></p><p>Day 48 Dusk to Day 49 Noon</p><p></p><p>PC Killed 0 Monsters Killed 132 Villains Captured 11 Villains Escaped 29</p><p></p><p>Start Time 6:10 End Time 8:30</p><p></p><p>Take 10 downtime days.</p><p></p><p>I had a very strong group of six. Nick Warrior of Mercy 7 Harengon. Eaden Soul Knife 5 Ranger 2 human. Styx Storm Sorceress 7 Changeling. Ardor Vengeance Paladin 7 Elf. Mishy Rogue 1 Warlock 6 fairy. Kira Barbarian 7 human.</p><p></p><p>The bathroom door of the deck of cards opens and Ardor, Mishy, and Kira appear. They are slightly confused as a camel for each appears. Nick brings them up to date on mission. Help break Amun Sa curse on the land. First point is finding the pyramid.</p><p></p><p>KNOCK KNOCK! The Pup Tent of Cards shutters as someone pounds on the front door. A desert dweller is knocking.</p><p></p><p>Desert Dweller, “I see you are strong people. I am Wrangler I wish that you join my fiefdom.”</p><p></p><p>Ardor, “What is a fiefdom and where is it?”</p><p></p><p>Wrangler, “You know what a kingdom is? Yes. Think a little bit smaller. It is to the east.”</p><p></p><p>Eaden has drawn his long bow and taken a bead on the stranger. “I don’t trust him.”</p><p></p><p>Wrangler, “Lack of trust is good. I will need that in my fiefdom, perhaps you want to be the head cop? I offer good wages and reduced housing. It will be at least better that a wyvern pup tent.” The group decides to be hired out but first they need to find the pyramid and break the curse, Wrangler agrees to with them. They move out into the desert. About two hours into travel they are attack by dust mephits and an air elemental. The group does well.</p><p></p><p>Arriving at Amun Ra pyramid, an archaeologist camp has been set up. While talking with Arfez and Pachi, Eaden recognizes they are members of the history club Tears of Athis. The group does digs in Amun Ra lands, and hope to break the curse. With a little bit of friendship, Pachi decides to open one the tent for the group for a short nap which turns into a long night of peaceful sleep.</p><p></p><p>During the morning Iaseda asks for help translating the hieroglyphs. Mishy casts comprehend languages and gets the following information.</p><p></p><p>East wall</p><p></p><p>“I, Amun Sa, set forth a record of myself and of my dealings with this world. Our land is rich with green and fertile fields. The River Athis is the mother of our land, giving life with its waters. Athis nourishes all she touches and gives strength and health to her children. In my youth, my father, the pharaoh, would sit with me beside the spring and tell me stories of the river’s wonderful power and the blessings it gives unto this land.”</p><p></p><p>South Wall</p><p></p><p>“In the years that followed, I learned of the passing of the pharaohs and how our tombs could guarantee a path into our chosen afterlife. I watched as my father built a tomb for himself, to guard against bandits who might plunder his tomb, robbing him of his refuge in the beyond. Yet, only a few years after my father’s death, his great burial place was desecrated by thieves. I was tortured by the thought of his spirit wandering the planes alone forever.”</p><p></p><p>West Wall</p><p></p><p>Cloaked in the darkness of night, I went to my father’s tomb to witness the truth with my own eyes. My father’s riches were plundered, and the hull of his ship, once jewel-encrusted, was bare and scarred with gouges. I knew with certainty he could not have approached his afterlife in such a boat. As my torch went out, so did the light within my soul. Clutching my staff, I swore by the gods that I would not be cheated of my place in the great beyond. I would build a tomb to end all tombs—one that none could ever despoil.”</p><p></p><p>The Nafas Nasty (Team name maybe) move into the pyramid and first spy a huge twenty-foot statute of Amun Sa. Eaden and Nick find a secret door behind and crack it open. Moving deeper into the complex they find a second twenty-foot statue in Amun Ra form. With another secret door.</p><p></p><p>The floor behind the secret door slopes downward twenty degrees, and opens into a church room with seven twenty foot statues Amun Ra. The altar mentions praying to Amun Ra and when Nick does two of the statues open to other places. The first placed is a sprung trap room. The second leads downward to the Grand Hallway which has been totally looted. The Treasure room has been mostly looted but the remains of looting party remain.</p><p></p><p>Well not exactly, the mimic skeletons attack the paladin when he investigates. But after a brief battle, no treasure is found. Nor is treasure found in the tomb of Amun Ra’s father.</p><p></p><p>The group back tracks and finds two wells which have running water but no buckets. Waters try to fill the well but a great underground lake is being filled by them. Back tracking to the east front room they find more hieroglyphs. The room is lit by Continual Flame spells.</p><p></p><p>We will continue next week in Room P4.</p><p></p><p>DM Note. The group is back to adventuring during the daytime. Wrangler +6 to hit 17 fire damage, or scimitar damage in melee. He is warlock type NPC.</p><p></p><p>New Scroll Cost Cantrip 30, 1- 50, 2-200, 3-300, 4-2,000 5 – 3K. Ask about scrolls over third.</p><p></p><p>New Potion Cost Common 25, Uncommon 100 GP Rare 1K ,Very Rare 10 K,</p><p></p><p>End of Session 561.</p></blockquote><p></p>
[QUOTE="jasper, post: 9557653, member: 277"] Quests form the Infinite Staircase Session 15 Chapter 5 Pharaoh Part 2 Day 48 Dusk to Day 49 Noon PC Killed 0 Monsters Killed 132 Villains Captured 11 Villains Escaped 29 Start Time 6:10 End Time 8:30 Take 10 downtime days. I had a very strong group of six. Nick Warrior of Mercy 7 Harengon. Eaden Soul Knife 5 Ranger 2 human. Styx Storm Sorceress 7 Changeling. Ardor Vengeance Paladin 7 Elf. Mishy Rogue 1 Warlock 6 fairy. Kira Barbarian 7 human. The bathroom door of the deck of cards opens and Ardor, Mishy, and Kira appear. They are slightly confused as a camel for each appears. Nick brings them up to date on mission. Help break Amun Sa curse on the land. First point is finding the pyramid. KNOCK KNOCK! The Pup Tent of Cards shutters as someone pounds on the front door. A desert dweller is knocking. Desert Dweller, “I see you are strong people. I am Wrangler I wish that you join my fiefdom.” Ardor, “What is a fiefdom and where is it?” Wrangler, “You know what a kingdom is? Yes. Think a little bit smaller. It is to the east.” Eaden has drawn his long bow and taken a bead on the stranger. “I don’t trust him.” Wrangler, “Lack of trust is good. I will need that in my fiefdom, perhaps you want to be the head cop? I offer good wages and reduced housing. It will be at least better that a wyvern pup tent.” The group decides to be hired out but first they need to find the pyramid and break the curse, Wrangler agrees to with them. They move out into the desert. About two hours into travel they are attack by dust mephits and an air elemental. The group does well. Arriving at Amun Ra pyramid, an archaeologist camp has been set up. While talking with Arfez and Pachi, Eaden recognizes they are members of the history club Tears of Athis. The group does digs in Amun Ra lands, and hope to break the curse. With a little bit of friendship, Pachi decides to open one the tent for the group for a short nap which turns into a long night of peaceful sleep. During the morning Iaseda asks for help translating the hieroglyphs. Mishy casts comprehend languages and gets the following information. East wall “I, Amun Sa, set forth a record of myself and of my dealings with this world. Our land is rich with green and fertile fields. The River Athis is the mother of our land, giving life with its waters. Athis nourishes all she touches and gives strength and health to her children. In my youth, my father, the pharaoh, would sit with me beside the spring and tell me stories of the river’s wonderful power and the blessings it gives unto this land.” South Wall “In the years that followed, I learned of the passing of the pharaohs and how our tombs could guarantee a path into our chosen afterlife. I watched as my father built a tomb for himself, to guard against bandits who might plunder his tomb, robbing him of his refuge in the beyond. Yet, only a few years after my father’s death, his great burial place was desecrated by thieves. I was tortured by the thought of his spirit wandering the planes alone forever.” West Wall Cloaked in the darkness of night, I went to my father’s tomb to witness the truth with my own eyes. My father’s riches were plundered, and the hull of his ship, once jewel-encrusted, was bare and scarred with gouges. I knew with certainty he could not have approached his afterlife in such a boat. As my torch went out, so did the light within my soul. Clutching my staff, I swore by the gods that I would not be cheated of my place in the great beyond. I would build a tomb to end all tombs—one that none could ever despoil.” The Nafas Nasty (Team name maybe) move into the pyramid and first spy a huge twenty-foot statute of Amun Sa. Eaden and Nick find a secret door behind and crack it open. Moving deeper into the complex they find a second twenty-foot statue in Amun Ra form. With another secret door. The floor behind the secret door slopes downward twenty degrees, and opens into a church room with seven twenty foot statues Amun Ra. The altar mentions praying to Amun Ra and when Nick does two of the statues open to other places. The first placed is a sprung trap room. The second leads downward to the Grand Hallway which has been totally looted. The Treasure room has been mostly looted but the remains of looting party remain. Well not exactly, the mimic skeletons attack the paladin when he investigates. But after a brief battle, no treasure is found. Nor is treasure found in the tomb of Amun Ra’s father. The group back tracks and finds two wells which have running water but no buckets. Waters try to fill the well but a great underground lake is being filled by them. Back tracking to the east front room they find more hieroglyphs. The room is lit by Continual Flame spells. We will continue next week in Room P4. DM Note. The group is back to adventuring during the daytime. Wrangler +6 to hit 17 fire damage, or scimitar damage in melee. He is warlock type NPC. New Scroll Cost Cantrip 30, 1- 50, 2-200, 3-300, 4-2,000 5 – 3K. Ask about scrolls over third. New Potion Cost Common 25, Uncommon 100 GP Rare 1K ,Very Rare 10 K, End of Session 561. [/QUOTE]
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