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Jasper DMS Rise of Tiamat Adventure league.
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<blockquote data-quote="jasper" data-source="post: 7853516" data-attributes="member: 277"><p>Rise of Tiamat Session 1</p><p></p><p>Days 1 - 9</p><p></p><p>Stage 1</p><p></p><p>A Cold Betrayal.</p><p></p><p>First Session 2019-11-08.</p><p></p><p>PC Killed 2 Monsters Killed 18 Villains Captured 0 Villains Escaped 0</p><p></p><p>Magic Items Ring of Cold Resistance, Arrows of Dragon Slaying * 2, Scroll of Gaseous form, Scroll of haste, Scroll of protection from energy, Scroll of water breathing, Scroll of Evard’s Black Tentacles, Scroll of fire shield, scroll of wall of fire, Scroll of Hold monster, Scroll of Chain Lightning, Scroll of Disintegrate</p><p></p><p></p><p></p><p>I had a strong group of seven. Terleman Cleric 10 Zhentarim. Bilbo Case Rogue 6 Lord’s Alliance. Youngblood Barbarian 5. Mr. Crowley Warlock 5 Paladin 4. Jersey Wizard 5 Rogue 1 Harper. Bar Steelwind Monk 7. Vanessa Sorcerer Warlock aka Sorlock 8.</p><p></p><p>Ok, I am using milestones and tier locking sections. Treasure and Levels. Terleman 240 GP no level. Bilbo Case 480 GP 2 levels. Youngblood 720 GP and 3 levels. Mr. Crowley 240 GP and 1 level. Jersey 480 GP and 2 levels. Bar Steelwind 240 GP 1 level. Vanessa 240 GP and 1 level.</p><p></p><p>Ok. First hour lots of confusion due to me winging and being. So to sum up, the pcs who were being sent to Waterdeep either by their factions or friends; were rudely awaken due to their tiny hut nearly being washed out to the bay when a huge storm giant castle crash into the water. (Kill the pins.) The shore line they camped at was washed away. A messenger arrives in the morning to escort them to the Waterdeep Council Chamber. They hear reports of various dragon cults trying to break Tiamat out of Hell. They are ordered to take the FrostSkimmr a dual water ship and ice skimmer to the moving ice and check out the village Okay its Cold (I ain’t spelling that name). Location of village some where on the iceberg. Directions you want a directions. Ask native Ice warrior when you get on the ice.</p><p></p><p>It took about four days from Waterdeep to get to the artic ice. Another day’s travel got them further north where they discover their first ice warrior who was fighting a polar bear. Being great heroes they killed both. Bilbo Case took the warriors clothes and equipment. The staff of the boat help skin the bear.</p><p></p><p>The next day they find the iceberg and see the village of Baby’s Its Cold Outside. (again not spelling the village). A dog sled with a warrior pulls up and offers them hugs, kisses, and lots locks. (Ok BUZZ on the writing on page 27-28 it reads like nobody in village speak Common. I had the shaman speak it.) Venessa cast comprehend languages The warrior is tell them to bug off or come the village respect by a fight.</p><p></p><p>The fight between the champion and Bar Steelwind does not even last Bar’s first series of attacks. The shaman takes them to visitors tent and tells them not to eat anything supper but the soup. She warns the village cannot be trusted. She will return at 11 PM. So.</p><p></p><p>Tiny Hut is casted. The village goes crazy because no one saw them leave. The shaman returns at 11 and knows Tiny Hut was cast. The village is under the command of Arauthator. Its lair is on the second level of the caves below. She does not how to get to the second level as she is the new shaman. The old shaman was tied up and send below last week. He is dragon food by now. He knew the way. But she knows of his secret entrance to the ice caves. Just a slip slide ice ride located in her hut.</p><p></p><p>(Grr if you are going use multicolor maps how about a wide scheme. Shades of gray and white don’t give good detail.) The fog inside the caves made visibility hard. Max range is 75 feet and as low as 20 feet. The ground defeats some kobolds who are polishing looted armour. The find the old shaman who tells them the back entrance to the lair. They are warned fighting in the lair will summon Ice trolls. They decide to take the entrance. ( Ok I was cutting to chase here and move knowledge around.)</p><p></p><p>The group debates about if they have enough rope. (No the book does. ) They enter the lair and slowly (I saw that double move monk.) spread out. The dragon wakes. (The lair is huge at least 2 feet by 3.5 feet long on the grid and I had to get my grid squares out during combat.) The dragon makes an offer. Join the dragon cult.</p><p></p><p>Vanessa lies and bluffs the dragon.</p><p></p><p>Bar Steelwind lies and bluffs the dragon.</p><p></p><p>Jersey lies and bluffs the dragon.</p><p></p><p>Mr. Crowley lies, and the dragon knows.</p><p></p><p>Youngblood lies and the dragon ATTACKS.</p><p></p><p>(Okay this fight took about 45 minutes.) During the fight the silver dragon uses lair action, flies well, and wing attack to great evil. Wait a minute says the dm. It is a white dragon. Okay reduce the hit points by 60 more. Here is the correct AC. Damage stands because it looks like only about 2 points extra per attack. Wait Mr. Crowley you were not lying. And are attacking Jersey. OKAY. (Both Players agree to PVP. I moved on to other targets.)</p><p></p><p>In the end. Bilbo Case dead due to dragon. Mr. Crowley Dead to dragon and PVP damage, his body was dumped on the ice. Mr. Crowley is not welcome to rejoin the group. The group kills the dragon and starts working on the backup Ice trolls when I called it. (Note hold back on the trolls if there is PVP.)</p><p></p><p>Dragon is Dead. Maccath is rescued and shipping out with party. Villagers are happy.</p><p></p><p>Message coming in. “white dragon mask lost. Get to the serpent hills. Get to Boaresky Bridge. Contact….. Why is there a sword sticking out my chest? OUCH. THAT HURTS…..” Contact broken with Council’s sending stone.</p></blockquote><p></p>
[QUOTE="jasper, post: 7853516, member: 277"] Rise of Tiamat Session 1 Days 1 - 9 Stage 1 A Cold Betrayal. First Session 2019-11-08. PC Killed 2 Monsters Killed 18 Villains Captured 0 Villains Escaped 0 Magic Items Ring of Cold Resistance, Arrows of Dragon Slaying * 2, Scroll of Gaseous form, Scroll of haste, Scroll of protection from energy, Scroll of water breathing, Scroll of Evard’s Black Tentacles, Scroll of fire shield, scroll of wall of fire, Scroll of Hold monster, Scroll of Chain Lightning, Scroll of Disintegrate I had a strong group of seven. Terleman Cleric 10 Zhentarim. Bilbo Case Rogue 6 Lord’s Alliance. Youngblood Barbarian 5. Mr. Crowley Warlock 5 Paladin 4. Jersey Wizard 5 Rogue 1 Harper. Bar Steelwind Monk 7. Vanessa Sorcerer Warlock aka Sorlock 8. Ok, I am using milestones and tier locking sections. Treasure and Levels. Terleman 240 GP no level. Bilbo Case 480 GP 2 levels. Youngblood 720 GP and 3 levels. Mr. Crowley 240 GP and 1 level. Jersey 480 GP and 2 levels. Bar Steelwind 240 GP 1 level. Vanessa 240 GP and 1 level. Ok. First hour lots of confusion due to me winging and being. So to sum up, the pcs who were being sent to Waterdeep either by their factions or friends; were rudely awaken due to their tiny hut nearly being washed out to the bay when a huge storm giant castle crash into the water. (Kill the pins.) The shore line they camped at was washed away. A messenger arrives in the morning to escort them to the Waterdeep Council Chamber. They hear reports of various dragon cults trying to break Tiamat out of Hell. They are ordered to take the FrostSkimmr a dual water ship and ice skimmer to the moving ice and check out the village Okay its Cold (I ain’t spelling that name). Location of village some where on the iceberg. Directions you want a directions. Ask native Ice warrior when you get on the ice. It took about four days from Waterdeep to get to the artic ice. Another day’s travel got them further north where they discover their first ice warrior who was fighting a polar bear. Being great heroes they killed both. Bilbo Case took the warriors clothes and equipment. The staff of the boat help skin the bear. The next day they find the iceberg and see the village of Baby’s Its Cold Outside. (again not spelling the village). A dog sled with a warrior pulls up and offers them hugs, kisses, and lots locks. (Ok BUZZ on the writing on page 27-28 it reads like nobody in village speak Common. I had the shaman speak it.) Venessa cast comprehend languages The warrior is tell them to bug off or come the village respect by a fight. The fight between the champion and Bar Steelwind does not even last Bar’s first series of attacks. The shaman takes them to visitors tent and tells them not to eat anything supper but the soup. She warns the village cannot be trusted. She will return at 11 PM. So. Tiny Hut is casted. The village goes crazy because no one saw them leave. The shaman returns at 11 and knows Tiny Hut was cast. The village is under the command of Arauthator. Its lair is on the second level of the caves below. She does not how to get to the second level as she is the new shaman. The old shaman was tied up and send below last week. He is dragon food by now. He knew the way. But she knows of his secret entrance to the ice caves. Just a slip slide ice ride located in her hut. (Grr if you are going use multicolor maps how about a wide scheme. Shades of gray and white don’t give good detail.) The fog inside the caves made visibility hard. Max range is 75 feet and as low as 20 feet. The ground defeats some kobolds who are polishing looted armour. The find the old shaman who tells them the back entrance to the lair. They are warned fighting in the lair will summon Ice trolls. They decide to take the entrance. ( Ok I was cutting to chase here and move knowledge around.) The group debates about if they have enough rope. (No the book does. ) They enter the lair and slowly (I saw that double move monk.) spread out. The dragon wakes. (The lair is huge at least 2 feet by 3.5 feet long on the grid and I had to get my grid squares out during combat.) The dragon makes an offer. Join the dragon cult. Vanessa lies and bluffs the dragon. Bar Steelwind lies and bluffs the dragon. Jersey lies and bluffs the dragon. Mr. Crowley lies, and the dragon knows. Youngblood lies and the dragon ATTACKS. (Okay this fight took about 45 minutes.) During the fight the silver dragon uses lair action, flies well, and wing attack to great evil. Wait a minute says the dm. It is a white dragon. Okay reduce the hit points by 60 more. Here is the correct AC. Damage stands because it looks like only about 2 points extra per attack. Wait Mr. Crowley you were not lying. And are attacking Jersey. OKAY. (Both Players agree to PVP. I moved on to other targets.) In the end. Bilbo Case dead due to dragon. Mr. Crowley Dead to dragon and PVP damage, his body was dumped on the ice. Mr. Crowley is not welcome to rejoin the group. The group kills the dragon and starts working on the backup Ice trolls when I called it. (Note hold back on the trolls if there is PVP.) Dragon is Dead. Maccath is rescued and shipping out with party. Villagers are happy. Message coming in. “white dragon mask lost. Get to the serpent hills. Get to Boaresky Bridge. Contact….. Why is there a sword sticking out my chest? OUCH. THAT HURTS…..” Contact broken with Council’s sending stone. [/QUOTE]
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