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Jasper DMs Season 2
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<blockquote data-quote="jasper" data-source="post: 8681192" data-attributes="member: 277"><p>DDEX02-12 Session</p><p></p><p>Dark Rites at Fort Dalton</p><p></p><p>Day 51-52</p><p></p><p>Take a level, 10 downtime days. 500 GP.</p><p></p><p>PC Killed 4 Monsters Killed 125 Monsters Captured 0 Monsters Escaped 16</p><p></p><p>Magic Items Sentinel Shield, Potion of healing, Potion of greater healing, scroll of absorb elements, and scroll of augury.</p><p></p><p>Story Award Missing Love One. You did not find your missing love one. Any time you encounter a Captive or undead during Season 2 Roll a d 20. On a Nat 20 you find your love one.</p><p></p><p>Story Award. Bless beach house. You cleansed the bath house. Gain 1d4 on one save throw in the future. You can only do this once.</p><p></p><p>Thanks to the two regulars who gave up seats so the irregular players could play. And sorry the table was full for the others who wanted to play. Seven players are my limit.</p><p></p><p>I had a strong group. Kai Raziel Warlock Genie 4. Lumdas Chaos Bender Cleric 2. Kasel Hard-shell Warlock Genie 1 Turtle. Juxis Rogue 1. Gunrokya sorcerer 1. Ed Monk 1. Magnus Wizard 1.</p><p></p><p>The noise level in the store was a major problem during the game and gave me a headache so I did skill some parts as I hit the second hour mark. And some of the set up was missed. Between bandits and kidnapping the group is looking for bandits of the Crushing Waver. It is a dark and stormy night both in the module and at the store. The group is following a map to the hide out when they are ambushed by members of the water cult. This evil cult members demand you bath daily and if you don’t, they drown you in salt water or stale Pabst Blue Ribbon. The ambush does not go and one of the cult members is captured.</p><p></p><p>Having only one humanoid who could pass a human, Magnus is shoved into a slightly soiled robe. This and the command word allows them to gain entrance to Fort Dalton. Inside the fort they rescue a cult member who was being attacked by mud mephits. Thus, gaining an ally, they were able to skip by the patrol and rescue some of the sea elves. (Elf is everywhere. Always watching. Even on my shelf at Christmas. Elf love everyone. Elf is friends.)</p><p></p><p>Thanks to Aquatic Elf and friends the group finds the secret entrance. Surprising the evil cultist Shelavassa. (Not that surprise but I did place the bad guys first and let the party place their PC second.) Gunrokya was able to plug the escape whirlpool with their ice breath and the evil cultists and ally died in three rounds. They do rescue Prince I not type the name.</p><p>End of session 356</p></blockquote><p></p>
[QUOTE="jasper, post: 8681192, member: 277"] DDEX02-12 Session Dark Rites at Fort Dalton Day 51-52 Take a level, 10 downtime days. 500 GP. PC Killed 4 Monsters Killed 125 Monsters Captured 0 Monsters Escaped 16 Magic Items Sentinel Shield, Potion of healing, Potion of greater healing, scroll of absorb elements, and scroll of augury. Story Award Missing Love One. You did not find your missing love one. Any time you encounter a Captive or undead during Season 2 Roll a d 20. On a Nat 20 you find your love one. Story Award. Bless beach house. You cleansed the bath house. Gain 1d4 on one save throw in the future. You can only do this once. Thanks to the two regulars who gave up seats so the irregular players could play. And sorry the table was full for the others who wanted to play. Seven players are my limit. I had a strong group. Kai Raziel Warlock Genie 4. Lumdas Chaos Bender Cleric 2. Kasel Hard-shell Warlock Genie 1 Turtle. Juxis Rogue 1. Gunrokya sorcerer 1. Ed Monk 1. Magnus Wizard 1. The noise level in the store was a major problem during the game and gave me a headache so I did skill some parts as I hit the second hour mark. And some of the set up was missed. Between bandits and kidnapping the group is looking for bandits of the Crushing Waver. It is a dark and stormy night both in the module and at the store. The group is following a map to the hide out when they are ambushed by members of the water cult. This evil cult members demand you bath daily and if you don’t, they drown you in salt water or stale Pabst Blue Ribbon. The ambush does not go and one of the cult members is captured. Having only one humanoid who could pass a human, Magnus is shoved into a slightly soiled robe. This and the command word allows them to gain entrance to Fort Dalton. Inside the fort they rescue a cult member who was being attacked by mud mephits. Thus, gaining an ally, they were able to skip by the patrol and rescue some of the sea elves. (Elf is everywhere. Always watching. Even on my shelf at Christmas. Elf love everyone. Elf is friends.) Thanks to Aquatic Elf and friends the group finds the secret entrance. Surprising the evil cultist Shelavassa. (Not that surprise but I did place the bad guys first and let the party place their PC second.) Gunrokya was able to plug the escape whirlpool with their ice breath and the evil cultists and ally died in three rounds. They do rescue Prince I not type the name. End of session 356 [/QUOTE]
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