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Jasper DMS Season 9 & Descent into Avernus Adventure League
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<blockquote data-quote="jasper" data-source="post: 7921286" data-attributes="member: 277"><p>DDAL09-07 session</p><p></p><p>The Diabolical Dive</p><p></p><p>Day 13</p><p></p><p>PC Killed 1 Monster Killed 115 Villains Capture 9 Villains Escaped 0</p><p></p><p>Gain a level. 240 GP. 20 Downtime days</p><p></p><p>Magic Items Bowl of Commanding Water Elementals. Potion of Invisibility</p><p></p><p>NOTE SOUL COIN UPDATE. Soul Coins are considered consumable so they don’t duplicate. This correction will go into effect next session.</p><p></p><p>Story Award Thief of Infernal Knowledge</p><p></p><p>You recovered additional intelligence that could allow you to avoid the movements of devilish forces later in your adventures. This Story Award will affect the later Tier 4</p><p></p><p>adventures.</p><p></p><p>Story Award John C and Dexio Fireleaf Stain Upon your Soul.</p><p></p><p>I had a weak group of four Vydoc Fighter. John C Cleric Warlock. Dexio Fireleaf Beast master. Shade Bard.</p><p></p><p>The group is assign by Fai Chen to recover some battle plans at the bottom of the River Styx. But don’t worry, they wouldn’t get wet. They just need to persuade the shy drow Respen Shadowswimmer to get them inside. They approach Respen’s lair and the Imp Murphy give them lip. They finally convince Murphy to let them speak with Respen.</p><p></p><p>Respen is not happy to see people but agree to talk to the adventures. After presenting their case, Respen will get them to underwater tower but they need to recover a keystone from his former friend Viltharn. The keystone will allow the group to teleport back to Respen’s tower directly. The group agrees. (For various reasons this opening did not go well.)</p><p></p><p>The water elemental takes the group down to the first landing point. The River Styx is held back by a magical force. The landing is dry. A hallway to the south leads to darkness and a stairway to the east leads to darkness. They take the east route.</p><p></p><p>After a few seconds of darkness, they enter a huge chamber. A mural of Lolth is on the south side. A barbed devil and imp demand to know why the group is here and why should they be killed.</p><p></p><p>Dexio, “I have two soul coins to trade for information and our lives. “</p><p></p><p>John C, “And I have one soul coin to trade for the pass word for safe passage.”</p><p></p><p>(With that the group breaks the module.)</p><p></p><p>Barry Barbed Devil, “Boss go elsewhere. Wait a second while the boss disappears. Okay. See that huge geode below. That where the plans are. Good luck. Oh Viltharn is in that far tower there. And the password is. (The dm didn’t think of one.) “</p><p></p><p>The group makes tracks to Viltharn’s tower. Viltharn is not themselves. They have been curse to being a chain devil. At mention of their former friend they attack. Doing some damage. After killing Viltharn, they find some letters written to Respen and the keystone.</p><p></p><p>Leaving the tower, the group discover some male drow slaves who are guarding the walkway. Shade frees them. The drow mention the barbed devil below has a golden amulet and don’t let it touch it. Also good luck in crossing the fissure.</p><p></p><p>Dexio waits until the barbed devil is behind the geode and flies people across. A few seconds later the barbed devil with his ten slaves comes from around the geode. The devil whistles for back up and starts throwing balls of fire. Two spined devils leave the battlements and start to charge the group. Just as they about to kill the barbed devil, it touches the amulet and drains the all the life out the drow slaves. The party finally kill the devils and enter the geode.</p><p></p><p>Only to be stopped by the commander a bone devil and one bearded devil. During the fight John C is killed. Since he has sold his soul to Mahadi, he needs a true resurrection or wish spell to come back. The group kills the commander and his backup. The drow downloads the plans into Shade’s memories.</p></blockquote><p></p>
[QUOTE="jasper, post: 7921286, member: 277"] DDAL09-07 session The Diabolical Dive Day 13 PC Killed 1 Monster Killed 115 Villains Capture 9 Villains Escaped 0 Gain a level. 240 GP. 20 Downtime days Magic Items Bowl of Commanding Water Elementals. Potion of Invisibility NOTE SOUL COIN UPDATE. Soul Coins are considered consumable so they don’t duplicate. This correction will go into effect next session. Story Award Thief of Infernal Knowledge You recovered additional intelligence that could allow you to avoid the movements of devilish forces later in your adventures. This Story Award will affect the later Tier 4 adventures. Story Award John C and Dexio Fireleaf Stain Upon your Soul. I had a weak group of four Vydoc Fighter. John C Cleric Warlock. Dexio Fireleaf Beast master. Shade Bard. The group is assign by Fai Chen to recover some battle plans at the bottom of the River Styx. But don’t worry, they wouldn’t get wet. They just need to persuade the shy drow Respen Shadowswimmer to get them inside. They approach Respen’s lair and the Imp Murphy give them lip. They finally convince Murphy to let them speak with Respen. Respen is not happy to see people but agree to talk to the adventures. After presenting their case, Respen will get them to underwater tower but they need to recover a keystone from his former friend Viltharn. The keystone will allow the group to teleport back to Respen’s tower directly. The group agrees. (For various reasons this opening did not go well.) The water elemental takes the group down to the first landing point. The River Styx is held back by a magical force. The landing is dry. A hallway to the south leads to darkness and a stairway to the east leads to darkness. They take the east route. After a few seconds of darkness, they enter a huge chamber. A mural of Lolth is on the south side. A barbed devil and imp demand to know why the group is here and why should they be killed. Dexio, “I have two soul coins to trade for information and our lives. “ John C, “And I have one soul coin to trade for the pass word for safe passage.” (With that the group breaks the module.) Barry Barbed Devil, “Boss go elsewhere. Wait a second while the boss disappears. Okay. See that huge geode below. That where the plans are. Good luck. Oh Viltharn is in that far tower there. And the password is. (The dm didn’t think of one.) “ The group makes tracks to Viltharn’s tower. Viltharn is not themselves. They have been curse to being a chain devil. At mention of their former friend they attack. Doing some damage. After killing Viltharn, they find some letters written to Respen and the keystone. Leaving the tower, the group discover some male drow slaves who are guarding the walkway. Shade frees them. The drow mention the barbed devil below has a golden amulet and don’t let it touch it. Also good luck in crossing the fissure. Dexio waits until the barbed devil is behind the geode and flies people across. A few seconds later the barbed devil with his ten slaves comes from around the geode. The devil whistles for back up and starts throwing balls of fire. Two spined devils leave the battlements and start to charge the group. Just as they about to kill the barbed devil, it touches the amulet and drains the all the life out the drow slaves. The party finally kill the devils and enter the geode. Only to be stopped by the commander a bone devil and one bearded devil. During the fight John C is killed. Since he has sold his soul to Mahadi, he needs a true resurrection or wish spell to come back. The group kills the commander and his backup. The drow downloads the plans into Shade’s memories. [/QUOTE]
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