Descent Into Avernus Session 1
Chapter 1
Copping a Copper for a Copper Piece.
PC killed 1 Monsters Killed 18 Villains Captured 0 Villains Escaped 0
I had a Very strong group of six or five. Ava Ranger 2. Dexro Ranger 3 Sword coast Tiefling, John C Cleric 1 Warlock2. Joshua Paladin 4. Pamela Druid 4. Nekron wizard 3.
Gain a level. 10 downtime days. 80 GP.
Note. I am level locking each chapter for the moment. Chapter 1 is level 1 to 5. You have the option not to progress or level out and bring in new pc. I will also need your flaws and Gawds in my notes.
The group has been ordered by Don Meepo a mob boss in the Realms to go to Baldur’s Gate and discover why Elturel has disappear. Why? Because only the good Twinkies come from Elturel and his supply is getting low. Elturel is city of goodness, light, high culture. Even the peasants are only downtrodden only once a month. Baldur’s Gate. Hmm. You know that space harbor on Tan Ton Ween call Moss Ease in the movie Star Wars. That is were Gaters go for a peaceful weekend. Jobby the Hut would not make a week in THE GATE.
When the group arrives at Baldur’s Gate, they are to meet their contact Captain Zodge. A small crowd of peasants are blocking the gate and throwing rubbish. The city watch called the Flaming Fist have close the gate.
Issio, “Can you give us some help with these bloody peasants”. Pamela fires an arrow from her bow killing a rioter and then slips away into the outer city. (Player move tables to help the other table.)
Dexro, “Bloody the peasants. Sure. “ He charges in. Crowd, “HEY HE KILLED KENNY! THAT BEEP!” The crowd surround Dexro and start kicking him to dead. The rest of group help Dexro kill off the peasants.
Issio, “Good job. Now why are you here?”
Joshua, “Don Meepo send us. We are looking for a human with a left eyepatch a captain Zork. I think he is in charge. “
Issio, “Oh, Captain Zodge. Follow me.”
The group are taken up a block to the watch post. Captain Zodge is middle age human with a flaming fist eye patch, long silky black hair.
Captain Zodge briefs the group. Elturel has disappeared. Taken either by Q, the Borg, to Hell, to New Jersey, we don’t know where just a hole in the ground is left. The Grand Duke Ulder Ravengard was visiting the city is presumed MISSING. AND ONLY MISSING. The knight of Elturgard called Hellriders are blaming Baldur’s Gate. Elturgard is the kingdom you are in. The gawds Bane, Bhaal, and Myrkul have return. Their followers are committing murder, which is our job. You have a license to kill.
Dexro interrupts the briefing to get his license to kill in writing.
Captain Zodge continues the briefing. You have a license to kill any of the dead three followers. Bane is lord of darkness. Bhaal Lord of Murder. Myrkul Lord of Bones. Don’t worry about collateral damage. What we call criminals who yet to commit a crime being proactive punished. Go to the Elfsong tavern. Meet with Tarina a member of the Thieves Guild. She has information. He gives each member a copper badge embossed with the flaming fist symbol.
(I had fun with copper badge idea. And the group was having fun with the license to kill. ) On the way to the tavern the group pass three kids.
Nat. “How can you tell Gaters from others.”
Jenks. “Gaters know there are three type of people. Survivor’s. Loot Drops. Or body.”
Squiddly, “What the difference between a Loot Drop and a body?”
Nat, “With a body you can only loot it once and sell it to the necromancers. With proper beatings, you can make a loot drop drop loot every tenday.”
Nekron, “That my clue. Sorry I was running late. I was taking some ax spray to a body. “
Dexro, “You mean you were putting on axe spray to your body.”
Nekron “Read what I said.”
The group arrives at the tavern. Half the tavern drinkers are trying to decide if they are a loot drop or body. Joshua ignites his flame tongue. Oh survivors. Joseph tries to find if the tavern sell IMP beer. (again we were having fun staying in character but doing call backs to other adventures.) They meet Tarina who demands the group wait to eight PM to meet with some her associates before she would give up the information. John C thinks he knows her. (NAT 20 plus his bonus gets him the information.) She is known also as the Dread Pirate Rhonda Thunderbell. But this being THE GATE, the city would probably throw her a party than lock her up. (The background information on here was interesting but I set the DC at 22 because no reason exists for the pcs to know her.)
Joshua and Nekron decide to use their new badges to shake NPCS down. (What. Ok. You want to go look for a fight. Ok. Give me a minute. ) The group. (What only Joshua, and Nekron do the shake down). The two coppers try to shake down two vets. Losing initiative Nekron is dropped with three swings.
Vet number two, “Survivor, loot drop, or body. Your choice?”
Joshua, “Survivor!” As he slays the first vet.
Vet number two, “Ok it a loot drop each. Take your friend and go.”
Joshua, “No. I am survivor. “
Vet number two, “Your friend is a body!” Three swings and two hits later. Nekron is dead. Joshua kills vet number two. ( The player running Nekron when home to sleep. He can lose his faction item for a raise. Or owe the dm his first magic item. Player lasted 20 minutes after he arrived late. )
Eight PM rolls around. The party is scattered around the tavern. Dead-Eye and seven of his crew walk in.
Tarina, “Sorry. I forgot. If you want the information, you must do my light work for me. Hey Clueless kill those eight before they kill me.” (YES. Getting the party to do evil work. HAHAHAA.)
The group battles the pirate crew while Tarina dives over the bar.
Tarina, “There is a bathhouse with a walled garden called the Porchester Spa. Followers are seen going and coming from the spa. A secret door to the dungeons are somewhere in the spa. Have fun boys.” She dashes out the back door.
DM. Notes. If the group reaches a reasonable stop point early, I am calling the game. I do like the layout of the book as I scanned the book when I first took notes, but I did forget the opening. If you want to run a Tiefling with wings you need to use the sword’s coast book. Renown items. At tier 1 if you are in a faction you can choose a ring or faction item. At tier 2 you can get of +1 weapon, +1 shied, +1 rod of pact keeper, or +1 wand of war mage.