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Jasper DMS Season 9 & Descent into Avernus Adventure League
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<blockquote data-quote="jasper" data-source="post: 8041675" data-attributes="member: 277"><p>DDAL09-18 Session</p><p></p><p>Consequences of Choice</p><p></p><p>Dancing with the devils</p><p></p><p>Day 30</p><p></p><p>PC Killed 8 Monsters Killed 399 Villains Captured 9 Villains Escaped 0</p><p></p><p>Gain A Level. 1,600 GP. 20 Down time days. If you want.</p><p></p><p>Start Time 5:35. End Time 11:15.</p><p></p><p>Magic Items Oathbow, Potion of superior healing * 2, Blade Barrier Scroll, Soul Coin one each, Investiture of the Wind Scroll</p><p></p><p>Story Award Failed to protect Verwyyr the angel you rescued in 09-12 aka Beer Mug. Failed to protect Sgt Raskamedies who you rescued in 09-13. Failed to Protect Glanring Ironbelly dwarf you discovered in 09-09. Failed to protect Fai Chen. YOU killed in 09-11.</p><p></p><p>Story Award for anyone who gave away, trade, bribe, or used a soul coin A Stain Upon Your Soul. Note the number of charges used. Soul coins have 3 charges so if swapped a full one that is 3 charges used.</p><p></p><p>Story Award for Shade and Night Bane. Dance Card open. You owe the Duchess Qirozz one dance.</p><p></p><p>I had a strong group of five Night Bane paladin. Shade Bard Warlock with simulacrum. Ben Tennyson Warlock Sorcerer Druid. Cretin Paladin Warlock. Gnasher ranger.</p><p></p><p>Ironbelly and his troops which the party have be finding sleeping it off for the last three modules are happy to see daylight or close enough for government service. The platoon and party leave the sleeping caves to take fire or a fireball from the sky. Oh, what a wonder way to start a module. The group dust themselves off.</p><p></p><p>Ben Tennyson, “well it could be worse!” Suddenly the ground shakes and Hell moves. They pick themselves up off the ground. Dara looks around.</p><p></p><p>Dara, “WHO LEFT THE KEYS IN THE WAR MACHINES?”</p><p></p><p>Shade, “No me. I didn’t know they had keys?”</p><p></p><p>The party discovers someone has boosted their war machines. They did leave a note but it was on a piece of used toilet paper and no one want to read it. So, force march to find the Emporium. The group will march for five hours and only the good wimpy not really a paladin Night Bane will gain a level of exhaustion.</p><p></p><p>They defeat the tickling tar pits of Tallassee with only Ben Tennyson, Cretin, and Night Bane being trapped for some damage. They cross the Lava Lake with some help from Dalgro Carrionclaw. Some Soul coins are exchanged for some potions and an Oathbow. (Note. This module takes the results of various modules this season and you have consequences. This turned the Lave Lake into a social encounter.) They destroyed Yxxygirizeeg Mr. Smoothie stand. (What is with this group destroying refreshment stands?) They finally arrive at the Emporium. War Machines are up on blocks in a “U” shaped pattern facing out. The horde is coming. Mahadi has two missions for them. They can fetch some demon ichor for Elliach or go talk to the Duchess Qirozz to see if she would help. After they return from the fetch quests they can help out with the defenses.</p><p></p><p>(Note the results are determined by the results of the fetch quests and the defenses the pcs set up.)</p><p></p><p>Everyone passes on the ichor mission. Shade and Night Bane are not too happy to go visit the Duchess. They know she is still ticked off by them and their minions. They stole her favor beer mug a few days ago. Mahadi sweetens the pot by giving the group a bag of Twizzlers and a box of Thin Chocolate Mints Girls Scout Cookies made from real Girl Scouts. On the road to see the Duchess they eat most of the Twizzlers (I bought snackage for the group.) and after defeating one ambush they arrived.</p><p></p><p>The Duchess is not happy they eat ALL of the Twizzlers (Dm only got four). But she lets them bribe her with some soul coins. They present her with the Girl Scout cookies. And she takes Gnasher’s pet companion a wide mouth frog as an extra dessert. (YES, the DM is just evil.) After a quick snack of frog and cookies, Duchess allows them to present their case on why she should help them and Mahadi. Ben Tennyson and Night Bane got Inspiration for their speeches. But she decides not to help them. (This was a combo of roll play with a DC 20 check and role play.) The Duchess dismiss them but promises Night Bane and Shade a dance in their future. But since the party did impress her with their backbone, they can keep them in their body. And no beatings which tick off her minions.</p><p></p><p>They return to Mahadi with the bad news and set up some pit traps. (The module lets the DM gives hints on some traps, defenses, etc. but make it plain it up to the PC. A formula exists on how long it takes to set up each type of defense. Some traps are worth victory points.)</p><p></p><p>The Cannon fodder wave arrives and some of them have explosive charges. (No guidance on how to use the charges. I had the monsters run on to the war machines and blow themselves and the machine up.) Ben Tennyson did throw up a fog cloud which helped with the defenses.</p><p></p><p>The Shock Troopers arrived before the party killed off the first wave. (BOO HISS. Why am I booing myself)? Barlguras and Vrocks who be the heavy hitters. Beating up Night Bane. Some of the monsters went long and got pass the defenses and into the important sections of the campground.</p><p></p><p>When Mathdokran a Glabrezu arrived, things got worse. (Hey a super smart boss who can order his troops to focus on the weak and low health.) Ben Tennyson nearly died twice. (Grr my dice like my house the rolls were all over the place. Ben being mostly dead was missed at least five times in a roll.) Mathdokran takes a shining to Gnasher and wants to hug him, and squeeze him, and slap him silly as he takes Gnasher into the air up up and away. Then Cretin shoots him in the buttocks which causes the fiend to drop Gnasher who had two death saves fails (oops.) Once the party takes out Mathdokran, Cretin cleans up the remaining monsters.</p><p></p><p>Dara used her True Resurrection on Gnasher to raise him. No cost or penalty to PC. </p><p></p><p>Notes. On page 13 go ahead and fill in all the possible victory conditions numbers turning the chart into five columns. The chart does have Fai Chen on it. The final battle has 15 + monsters on the board at one time so be prepared for this. I liked some of the victory conditions but the dm will have to make some judgement calls. The Duchess in Bonus Objective B brings this up to a five star module.</p><p></p><p>Pictures are Gnasher signing Skully and the Oathbow props.</p></blockquote><p></p>
[QUOTE="jasper, post: 8041675, member: 277"] DDAL09-18 Session Consequences of Choice Dancing with the devils Day 30 PC Killed 8 Monsters Killed 399 Villains Captured 9 Villains Escaped 0 Gain A Level. 1,600 GP. 20 Down time days. If you want. Start Time 5:35. End Time 11:15. Magic Items Oathbow, Potion of superior healing * 2, Blade Barrier Scroll, Soul Coin one each, Investiture of the Wind Scroll Story Award Failed to protect Verwyyr the angel you rescued in 09-12 aka Beer Mug. Failed to protect Sgt Raskamedies who you rescued in 09-13. Failed to Protect Glanring Ironbelly dwarf you discovered in 09-09. Failed to protect Fai Chen. YOU killed in 09-11. Story Award for anyone who gave away, trade, bribe, or used a soul coin A Stain Upon Your Soul. Note the number of charges used. Soul coins have 3 charges so if swapped a full one that is 3 charges used. Story Award for Shade and Night Bane. Dance Card open. You owe the Duchess Qirozz one dance. I had a strong group of five Night Bane paladin. Shade Bard Warlock with simulacrum. Ben Tennyson Warlock Sorcerer Druid. Cretin Paladin Warlock. Gnasher ranger. Ironbelly and his troops which the party have be finding sleeping it off for the last three modules are happy to see daylight or close enough for government service. The platoon and party leave the sleeping caves to take fire or a fireball from the sky. Oh, what a wonder way to start a module. The group dust themselves off. Ben Tennyson, “well it could be worse!” Suddenly the ground shakes and Hell moves. They pick themselves up off the ground. Dara looks around. Dara, “WHO LEFT THE KEYS IN THE WAR MACHINES?” Shade, “No me. I didn’t know they had keys?” The party discovers someone has boosted their war machines. They did leave a note but it was on a piece of used toilet paper and no one want to read it. So, force march to find the Emporium. The group will march for five hours and only the good wimpy not really a paladin Night Bane will gain a level of exhaustion. They defeat the tickling tar pits of Tallassee with only Ben Tennyson, Cretin, and Night Bane being trapped for some damage. They cross the Lava Lake with some help from Dalgro Carrionclaw. Some Soul coins are exchanged for some potions and an Oathbow. (Note. This module takes the results of various modules this season and you have consequences. This turned the Lave Lake into a social encounter.) They destroyed Yxxygirizeeg Mr. Smoothie stand. (What is with this group destroying refreshment stands?) They finally arrive at the Emporium. War Machines are up on blocks in a “U” shaped pattern facing out. The horde is coming. Mahadi has two missions for them. They can fetch some demon ichor for Elliach or go talk to the Duchess Qirozz to see if she would help. After they return from the fetch quests they can help out with the defenses. (Note the results are determined by the results of the fetch quests and the defenses the pcs set up.) Everyone passes on the ichor mission. Shade and Night Bane are not too happy to go visit the Duchess. They know she is still ticked off by them and their minions. They stole her favor beer mug a few days ago. Mahadi sweetens the pot by giving the group a bag of Twizzlers and a box of Thin Chocolate Mints Girls Scout Cookies made from real Girl Scouts. On the road to see the Duchess they eat most of the Twizzlers (I bought snackage for the group.) and after defeating one ambush they arrived. The Duchess is not happy they eat ALL of the Twizzlers (Dm only got four). But she lets them bribe her with some soul coins. They present her with the Girl Scout cookies. And she takes Gnasher’s pet companion a wide mouth frog as an extra dessert. (YES, the DM is just evil.) After a quick snack of frog and cookies, Duchess allows them to present their case on why she should help them and Mahadi. Ben Tennyson and Night Bane got Inspiration for their speeches. But she decides not to help them. (This was a combo of roll play with a DC 20 check and role play.) The Duchess dismiss them but promises Night Bane and Shade a dance in their future. But since the party did impress her with their backbone, they can keep them in their body. And no beatings which tick off her minions. They return to Mahadi with the bad news and set up some pit traps. (The module lets the DM gives hints on some traps, defenses, etc. but make it plain it up to the PC. A formula exists on how long it takes to set up each type of defense. Some traps are worth victory points.) The Cannon fodder wave arrives and some of them have explosive charges. (No guidance on how to use the charges. I had the monsters run on to the war machines and blow themselves and the machine up.) Ben Tennyson did throw up a fog cloud which helped with the defenses. The Shock Troopers arrived before the party killed off the first wave. (BOO HISS. Why am I booing myself)? Barlguras and Vrocks who be the heavy hitters. Beating up Night Bane. Some of the monsters went long and got pass the defenses and into the important sections of the campground. When Mathdokran a Glabrezu arrived, things got worse. (Hey a super smart boss who can order his troops to focus on the weak and low health.) Ben Tennyson nearly died twice. (Grr my dice like my house the rolls were all over the place. Ben being mostly dead was missed at least five times in a roll.) Mathdokran takes a shining to Gnasher and wants to hug him, and squeeze him, and slap him silly as he takes Gnasher into the air up up and away. Then Cretin shoots him in the buttocks which causes the fiend to drop Gnasher who had two death saves fails (oops.) Once the party takes out Mathdokran, Cretin cleans up the remaining monsters. Dara used her True Resurrection on Gnasher to raise him. No cost or penalty to PC. Notes. On page 13 go ahead and fill in all the possible victory conditions numbers turning the chart into five columns. The chart does have Fai Chen on it. The final battle has 15 + monsters on the board at one time so be prepared for this. I liked some of the victory conditions but the dm will have to make some judgement calls. The Duchess in Bonus Objective B brings this up to a five star module. Pictures are Gnasher signing Skully and the Oathbow props. [/QUOTE]
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