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<blockquote data-quote="jasper" data-source="post: 7104979" data-attributes="member: 277"><p>Forge of Fury Second Session</p><p>Since I used A Thousand Tiny Deaths DDAL06-01 in the first part of the evening, I had the group climb the chimney. I only had 5 players due to 2 people dropping out after 06-01. They only fought the Burdug (and since my title sheet did not include her two followers that was a push over). They explore only parts of the first level before heading down to Glitterhame. However with the killing of the shaman this triggered the orcs leaving part so I gave them a flat 300xp for the rest of the level.</p><p>I did switch up how I did initiative. Even making everyone keep their roll from the previous encounter. Or if was going to be a nickel and dime encounter like Stirges or 2 troglodytes I had one player try to beat me on init. If I won I just went first and played the monsters where I wanted too, then went clockwise counter clock wise around the table. This did speed up the game a little. Due to the Bard casting Shatter a lot the whole level was on the alert. The only major combat was with Kaarghaz and his horde. This became a tactic battle with neither side wanting to charge first. But Kaarghaz got tired of waiting and charged out the door to area 17. </p><p>Currently they are in room 25 waiting to go down. </p><p>Question does a pc have to level up while still in the dungeon even after a long rest?</p></blockquote><p></p>
[QUOTE="jasper, post: 7104979, member: 277"] Forge of Fury Second Session Since I used A Thousand Tiny Deaths DDAL06-01 in the first part of the evening, I had the group climb the chimney. I only had 5 players due to 2 people dropping out after 06-01. They only fought the Burdug (and since my title sheet did not include her two followers that was a push over). They explore only parts of the first level before heading down to Glitterhame. However with the killing of the shaman this triggered the orcs leaving part so I gave them a flat 300xp for the rest of the level. I did switch up how I did initiative. Even making everyone keep their roll from the previous encounter. Or if was going to be a nickel and dime encounter like Stirges or 2 troglodytes I had one player try to beat me on init. If I won I just went first and played the monsters where I wanted too, then went clockwise counter clock wise around the table. This did speed up the game a little. Due to the Bard casting Shatter a lot the whole level was on the alert. The only major combat was with Kaarghaz and his horde. This became a tactic battle with neither side wanting to charge first. But Kaarghaz got tired of waiting and charged out the door to area 17. Currently they are in room 25 waiting to go down. Question does a pc have to level up while still in the dungeon even after a long rest? [/QUOTE]
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