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Jasper runs Portal and Season 6.
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<blockquote data-quote="jasper" data-source="post: 7276121" data-attributes="member: 277"><p>Against the Giants Chilling with the Frost Giants with 90% less murder hoboing.</p><p>I had a 5 person group that was strong for the Frost Giants but I made no adjustments. I started them in the same room they took a short rest with. It is amazing what the difference of one person can make. The group snuck up on some sleeping ogres and nearly kill them all when the one guy yelled take one prisoner. Waythe was not happy but the party did get a key pass armband. And rough idea on how to get to the Jarl. </p><p>Some discussion was talked about losing xp over the dinner break. We were having a pot luck dinner at the game store for the Al group and let the rest of the magic players joined in. I made the decision if they bypass the encounter they got credit. I also ruled the druid had to get some cold weather plants for his plant growth retreat plan to work. Furthermore I made the owner of Waythe make opposed persuasion checks to keep him mute. </p><p>The climax was fun. They had talked their way into the Jarl’s presence. The druid (high Elf) was not happy being chained to a boulder for being uppity. The Dark Elf did a good job of bluff the Jarl. But once the Jarl send one of the guards to go get Chief Nosnra the fight broke out soon after. The Jarl and one giant was banished in the first round. But the combat dragged on for a long time about 80 or so minutes. One was due various spells giving disadvantage to the giants and some party members. Some people taking a long time to get very tactical. And us eating chow. </p><p>It ended with the Jarl’s wife dead and the Jarl trying to flee. Yes combat last 10 rounds with only 5 giants and 2 wolves. Unlucky the Jarl was turned into a white weasel and other spells cast on him ending the combat and the adventure.</p></blockquote><p></p>
[QUOTE="jasper, post: 7276121, member: 277"] Against the Giants Chilling with the Frost Giants with 90% less murder hoboing. I had a 5 person group that was strong for the Frost Giants but I made no adjustments. I started them in the same room they took a short rest with. It is amazing what the difference of one person can make. The group snuck up on some sleeping ogres and nearly kill them all when the one guy yelled take one prisoner. Waythe was not happy but the party did get a key pass armband. And rough idea on how to get to the Jarl. Some discussion was talked about losing xp over the dinner break. We were having a pot luck dinner at the game store for the Al group and let the rest of the magic players joined in. I made the decision if they bypass the encounter they got credit. I also ruled the druid had to get some cold weather plants for his plant growth retreat plan to work. Furthermore I made the owner of Waythe make opposed persuasion checks to keep him mute. The climax was fun. They had talked their way into the Jarl’s presence. The druid (high Elf) was not happy being chained to a boulder for being uppity. The Dark Elf did a good job of bluff the Jarl. But once the Jarl send one of the guards to go get Chief Nosnra the fight broke out soon after. The Jarl and one giant was banished in the first round. But the combat dragged on for a long time about 80 or so minutes. One was due various spells giving disadvantage to the giants and some party members. Some people taking a long time to get very tactical. And us eating chow. It ended with the Jarl’s wife dead and the Jarl trying to flee. Yes combat last 10 rounds with only 5 giants and 2 wolves. Unlucky the Jarl was turned into a white weasel and other spells cast on him ending the combat and the adventure. [/QUOTE]
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