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Jodo Kast's Barrowmaze (spoilers!)
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<blockquote data-quote="Jodo Kast" data-source="post: 6303153" data-attributes="member: 4810"><p><strong>Session 8 (You'll Put Your Eye Out)</strong></p><p></p><p>Beginning with Session 8, I had PC's take over session reports in exchange for bonus XP. This write-up comes courtesy of David (Doc Dino). </p><p></p><p><u>Cast of Characters</u></p><p></p><p><strong>PCs</strong></p><p>Doc Dino (David) - Cleric 2</p><p>Meucci (Robert) - Thief 3</p><p>Thyle (Eric) - Magic-User 2</p><p>Guyvar (Austin) - Fighter 1</p><p>Xandar (Ken) - Half-elf Ranger</p><p></p><p><strong>Hirelings</strong></p><p>Gump – Torchbearer</p><p>Lampy – Man-at-Arms</p><p>Leeroy – Man-at-Arms</p><p>Remy – Man-at-Arms</p><p>Sacco - Man-at-Arms</p><p>Dogs (5)</p><p></p><p><strong>Doc Dino’s Journal entry Day 32:</strong></p><p>After restocking supplies and buying more dogs we headed back out to the catacombs with the intent of returning to the large room with the Obelisks. This time we brought with us a total of five dogs. I could not help but think that the dog trainer is making more money than us at 25 gp a piece.</p><p></p><p>On the way back in while we were heading down a hall with doors on either side we were suddenly ambushed by four Mongrel men babbling away about “the master” Since they came at us from side rooms as we passed two of them bypassed the dogs and came at me and the mage with two more jumping out in front of the group to block our passage. After a brief fight I asked who was injured and healed myself and the mage. Apparently Guyvar was also injured in the fight but never said anything. </p><p></p><p>We then continued to the large room to explore the area off to the right. When we opened the door we discovered a large room with burial alcoves similar to the room that had the Gelatinous Cube. Upon entering the room to the right we wasted no time in getting Gump to start poking around the room with a 10 foot pole. Just as Gump found a pit trap with the pole people start to get bored and greedy and then the next thing I know some people were running into the burial alcoves to start searching them before the main room was even searched. </p><p></p><p>When people entered the alcoves it triggered 24 skeletons to animate and they start to come at us from every direction. Overwhelmed Thyle, Remy and Gump started to madly spread oil all over the floor to try to cut off the skeletons in the second half of the room from reaching us. I attempted to turn the undead and managed to cause 10 of the skeletons to cower in the back of the room. That was when I alerted to Guyvar’s death by Meucci’s frantic shouts to check Guyvar’s pockets. While the mage was struggling to get the oil on the floor spread out and lit on fire one of the dogs went down. By the time the fire was started it was easily 6 feet wide and completely blocked off the back half of the room. This kept the skeletons on the back side of the room at bay while the fighting raged on in the front. </p><p></p><p>After destroying the skeletons on our side of the room the party decided that the room was large enough that engaging the skeletons in the back of the room with flasks of oil was not feasible. As such it was decided that we would have to wait for the fire to burn down to finish the battle. The party decided to finish searching Guyvar’s pockets and the two alcoves on our side of the room while we waited on the fire to subside. </p><p></p><p>After the flames died down; the fighting started back up again with another dog quickly going down. I could tell that this was going to be a bad day. At 25 GP each those war dogs were far too expensive to be losing them at this rate. Luckily we won the fight without losing any more dogs. After searching the room, alcoves and Guyvar’s pockets we found a total of 355 CP, 225 SP, 66 PP, 51 GP, a sling, a cloak, and two scrolls. </p><p>Meucci and Gump took the last three dogs into a very small side room and the next thing I knew they all came running out real fast. Gump and the dogs ran in the direction of the exit and Meucci ran and hid in an alcove. After waiting and seeing nothing come out after them Meucci calmed down and we decided to head back in the direction of the exit and see if we can find Gump and the dogs. We did not have to go far; we found the dogs dead in the next room with 8 tomb raiders waiting in ambush for us.</p><p></p><p>One of the tomb raiders had the nerve after killing my expensive dogs to ask us to surrender the treasure and our weapons. Luckily the mage was as mad as I was about the dogs and got a sleep spell off before they could react. We quickly killed the rest and then killed all but one of the ones sleeping in order to question him. After looting the tomb raiders we grabbed 4 Slings, 4 Short Swords, 4 Light Crossbows, 40 Crossbow bolts and left the rest.</p><p></p><p>When we woke up sleeping beauty we discovered that he was a total loser with no honor or self respect. He claimed that they just happened by on us, but after the mongrel men ambush I did not believe him. Then the next thing I knew people started to talk about letting him go; I was forced to end the discussion. There was no way that I was going to allow him to go and report back to anyone.</p><p></p><p>When we go back to town it was discovered that my sling, the cloak and an hand axe that Meucci had grabbed were all magical. The sling turned out to be a Red Rider Sling with runes in a strange tongue that translate to “You will put someone’s eye out”, the cloak was a cloak of protection, and the hand axe was a Hand Axe Of Light. One of the scrolls was a magic-users scroll containing Mirror Image and Dark Vision, the other was a cleric scroll containing 2 cure light wounds, 2 spiritual armors, and protection from evil. We quickly divided up the loot giving the cloak to Thyle, the axe went to Xandar. </p><p></p><p>Monsters Killed:</p><p>24 Skeletons</p><p>4 Mongrel men</p><p>8 Tomb Raiders</p><p></p><p><strong>PCs killed</strong></p><p>Guyvar, brother of Wyvar</p><p>Hirelings Killed:</p><p>5 Dogs</p><p></p><p><strong>Treasure Recovered:</strong></p><p>355 CP, 225 SP</p><p>66 PP, 51 GP</p><p>+1 Red Rider sling</p><p>+1 cloak of protection</p><p>+1 Hand Axe of Light</p><p>4 Slings</p><p>1 Sheild</p><p>4 Short Swords</p><p>4 Light Crossbows</p><p>40 Crossbow bolts</p><p>1 Magic user scroll and 1 cleric scroll.</p><p></p><p><strong>XP earned:</strong></p><p>Hireling men-at-arms earns 102 XP</p><p>Thyle, Xandar and Meucci each earn 204 XP</p><p>Doc Dino nets 329 XP</p></blockquote><p></p>
[QUOTE="Jodo Kast, post: 6303153, member: 4810"] [b]Session 8 (You'll Put Your Eye Out)[/b] Beginning with Session 8, I had PC's take over session reports in exchange for bonus XP. This write-up comes courtesy of David (Doc Dino). [U]Cast of Characters[/U] [B]PCs[/B] Doc Dino (David) - Cleric 2 Meucci (Robert) - Thief 3 Thyle (Eric) - Magic-User 2 Guyvar (Austin) - Fighter 1 Xandar (Ken) - Half-elf Ranger [B]Hirelings[/B] Gump – Torchbearer Lampy – Man-at-Arms Leeroy – Man-at-Arms Remy – Man-at-Arms Sacco - Man-at-Arms Dogs (5) [B]Doc Dino’s Journal entry Day 32:[/B] After restocking supplies and buying more dogs we headed back out to the catacombs with the intent of returning to the large room with the Obelisks. This time we brought with us a total of five dogs. I could not help but think that the dog trainer is making more money than us at 25 gp a piece. On the way back in while we were heading down a hall with doors on either side we were suddenly ambushed by four Mongrel men babbling away about “the master” Since they came at us from side rooms as we passed two of them bypassed the dogs and came at me and the mage with two more jumping out in front of the group to block our passage. After a brief fight I asked who was injured and healed myself and the mage. Apparently Guyvar was also injured in the fight but never said anything. We then continued to the large room to explore the area off to the right. When we opened the door we discovered a large room with burial alcoves similar to the room that had the Gelatinous Cube. Upon entering the room to the right we wasted no time in getting Gump to start poking around the room with a 10 foot pole. Just as Gump found a pit trap with the pole people start to get bored and greedy and then the next thing I know some people were running into the burial alcoves to start searching them before the main room was even searched. When people entered the alcoves it triggered 24 skeletons to animate and they start to come at us from every direction. Overwhelmed Thyle, Remy and Gump started to madly spread oil all over the floor to try to cut off the skeletons in the second half of the room from reaching us. I attempted to turn the undead and managed to cause 10 of the skeletons to cower in the back of the room. That was when I alerted to Guyvar’s death by Meucci’s frantic shouts to check Guyvar’s pockets. While the mage was struggling to get the oil on the floor spread out and lit on fire one of the dogs went down. By the time the fire was started it was easily 6 feet wide and completely blocked off the back half of the room. This kept the skeletons on the back side of the room at bay while the fighting raged on in the front. After destroying the skeletons on our side of the room the party decided that the room was large enough that engaging the skeletons in the back of the room with flasks of oil was not feasible. As such it was decided that we would have to wait for the fire to burn down to finish the battle. The party decided to finish searching Guyvar’s pockets and the two alcoves on our side of the room while we waited on the fire to subside. After the flames died down; the fighting started back up again with another dog quickly going down. I could tell that this was going to be a bad day. At 25 GP each those war dogs were far too expensive to be losing them at this rate. Luckily we won the fight without losing any more dogs. After searching the room, alcoves and Guyvar’s pockets we found a total of 355 CP, 225 SP, 66 PP, 51 GP, a sling, a cloak, and two scrolls. Meucci and Gump took the last three dogs into a very small side room and the next thing I knew they all came running out real fast. Gump and the dogs ran in the direction of the exit and Meucci ran and hid in an alcove. After waiting and seeing nothing come out after them Meucci calmed down and we decided to head back in the direction of the exit and see if we can find Gump and the dogs. We did not have to go far; we found the dogs dead in the next room with 8 tomb raiders waiting in ambush for us. One of the tomb raiders had the nerve after killing my expensive dogs to ask us to surrender the treasure and our weapons. Luckily the mage was as mad as I was about the dogs and got a sleep spell off before they could react. We quickly killed the rest and then killed all but one of the ones sleeping in order to question him. After looting the tomb raiders we grabbed 4 Slings, 4 Short Swords, 4 Light Crossbows, 40 Crossbow bolts and left the rest. When we woke up sleeping beauty we discovered that he was a total loser with no honor or self respect. He claimed that they just happened by on us, but after the mongrel men ambush I did not believe him. Then the next thing I knew people started to talk about letting him go; I was forced to end the discussion. There was no way that I was going to allow him to go and report back to anyone. When we go back to town it was discovered that my sling, the cloak and an hand axe that Meucci had grabbed were all magical. The sling turned out to be a Red Rider Sling with runes in a strange tongue that translate to “You will put someone’s eye out”, the cloak was a cloak of protection, and the hand axe was a Hand Axe Of Light. One of the scrolls was a magic-users scroll containing Mirror Image and Dark Vision, the other was a cleric scroll containing 2 cure light wounds, 2 spiritual armors, and protection from evil. We quickly divided up the loot giving the cloak to Thyle, the axe went to Xandar. Monsters Killed: 24 Skeletons 4 Mongrel men 8 Tomb Raiders [B]PCs killed[/B] Guyvar, brother of Wyvar Hirelings Killed: 5 Dogs [B]Treasure Recovered:[/B] 355 CP, 225 SP 66 PP, 51 GP +1 Red Rider sling +1 cloak of protection +1 Hand Axe of Light 4 Slings 1 Sheild 4 Short Swords 4 Light Crossbows 40 Crossbow bolts 1 Magic user scroll and 1 cleric scroll. [B]XP earned:[/B] Hireling men-at-arms earns 102 XP Thyle, Xandar and Meucci each earn 204 XP Doc Dino nets 329 XP [/QUOTE]
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