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<blockquote data-quote="urLordy" data-source="post: 6143596" data-attributes="member: 6747028"><p>On an aside, in 1e, wasn't each round a minute long? Enough time to dig into your spell pouch and pull out some nuts and chant a spell.</p><p></p><p>In a modern round, what's more jokey really? Using nuts to cast confusion, or pulling out nuts while casting a spell while ducking your enemy's attacks while coordinating your movements and timing with your allies -- that's a lot of fast thinking multitasking in 6 seconds! Frankly, it's one of the most impossible things in D&D. And if you don't think that's jokey, putting it to the Cinematic Test and see if it looks plausible on the big screen.</p><p></p><p>So I'm changing my vote from 'Other' to 'Hate Them'. Where 'Them' is actually all spell components, not just the jokey ones.</p></blockquote><p></p>
[QUOTE="urLordy, post: 6143596, member: 6747028"] On an aside, in 1e, wasn't each round a minute long? Enough time to dig into your spell pouch and pull out some nuts and chant a spell. In a modern round, what's more jokey really? Using nuts to cast confusion, or pulling out nuts while casting a spell while ducking your enemy's attacks while coordinating your movements and timing with your allies -- that's a lot of fast thinking multitasking in 6 seconds! Frankly, it's one of the most impossible things in D&D. And if you don't think that's jokey, putting it to the Cinematic Test and see if it looks plausible on the big screen. So I'm changing my vote from 'Other' to 'Hate Them'. Where 'Them' is actually all spell components, not just the jokey ones. [/QUOTE]
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