Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Joke Material Components
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6143761" data-attributes="member: 42582"><p>I'm happy to concede that I might be wrong. I deny that I'm being disingenuous - my post was sincere. Not all error is deception. Even someone as clever as me (!) can make an honest mistake.</p><p></p><p>In which case it should be in a sidebar, or something similar - not built into the fundamentals of the presentation of the spell mechanics.</p><p></p><p>The 4e "Power" books give nice examples of these sorts of sidebars, setting out different ideas about how the mechanics of a class can be narrated at the table.</p><p></p><p>I wouldn't go quite as far as you are suggesting here - I think the core book has to have some flavour and tone (and Mearls talked intelligently about this in his recent hit points L&L). But I think that this needs to be chosen judiciously and with sensitivity to the range of tastes among the prospective audience. Joke material components strike me as a particularly odd sort of tone/flavour to bake into the heart of the game.</p><p></p><p>Does that make any sense?</p><p></p><p>The OP started a thread about hating joke material components. I am posting my agreement with the OP, plus my reasons (which are probably different, at least in part, from those of the OP, given what I know of the OP's posting history).</p><p></p><p>My reasons are pretty simple. A whole raft of mechanical options, and the story that they support, have been purged from D&Dnext supposedly on the basis that they are obstacles to unity. The warlord is the poster child for all that stuff, though not exhaustive of it.</p><p></p><p>Given the pretty big sacrifice that some D&D players are being asked to make in the name of unity, how important is the inclusion of joke material components? Conversely, if joke material components are deemed to be part of the essence of D&D in a way that all the stuff being expunged is not, then we don't have a unity edition at all. We have an edition that takes a rather narrow idea of what D&D is (eg at that point I'm not sure it even encompasses Moldvay Basic and its descendants, as opposed to AD&D and 3E).</p></blockquote><p></p>
[QUOTE="pemerton, post: 6143761, member: 42582"] I'm happy to concede that I might be wrong. I deny that I'm being disingenuous - my post was sincere. Not all error is deception. Even someone as clever as me (!) can make an honest mistake. In which case it should be in a sidebar, or something similar - not built into the fundamentals of the presentation of the spell mechanics. The 4e "Power" books give nice examples of these sorts of sidebars, setting out different ideas about how the mechanics of a class can be narrated at the table. I wouldn't go quite as far as you are suggesting here - I think the core book has to have some flavour and tone (and Mearls talked intelligently about this in his recent hit points L&L). But I think that this needs to be chosen judiciously and with sensitivity to the range of tastes among the prospective audience. Joke material components strike me as a particularly odd sort of tone/flavour to bake into the heart of the game. Does that make any sense? The OP started a thread about hating joke material components. I am posting my agreement with the OP, plus my reasons (which are probably different, at least in part, from those of the OP, given what I know of the OP's posting history). My reasons are pretty simple. A whole raft of mechanical options, and the story that they support, have been purged from D&Dnext supposedly on the basis that they are obstacles to unity. The warlord is the poster child for all that stuff, though not exhaustive of it. Given the pretty big sacrifice that some D&D players are being asked to make in the name of unity, how important is the inclusion of joke material components? Conversely, if joke material components are deemed to be part of the essence of D&D in a way that all the stuff being expunged is not, then we don't have a unity edition at all. We have an edition that takes a rather narrow idea of what D&D is (eg at that point I'm not sure it even encompasses Moldvay Basic and its descendants, as opposed to AD&D and 3E). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Joke Material Components
Top