JollyDoc's Savage Tide-Updated 10/8!

JollyDoc said:
“So much for diplomacy,” Marius sighed.

Nothing a 50 Diplomacy check couldn't solve. ;)

Still, I like the new Legion, a bit more direct. I look forward to reading more about the new character backgrounds too. Also, I do appreciate the reactions of Amella and Lavinia . . . maybe jello wrestling?
 

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gfunk said:
Nothing a 50 Diplomacy check couldn't solve. ;)

Still, I like the new Legion, a bit more direct. I look forward to reading more about the new character backgrounds too. Also, I do appreciate the reactions of Amella and Lavinia . . . maybe jello wrestling?

Yeah, diplomacy is seriously lacking in the new Legion, a fact that reared its ugly head again tonight. I plan a bit more drama and intrigue involving Lavinia and Amella. We'll see how it all plays out.

Sunday Night Teaser:

1) The group sets out to put things to right with Zotzilaha, and runs smack into the Bat God himself. Oddly enough, no TPK is involved.

2) Deciding that, since they were out, they go ahead and check on the tar pits, the Legion interupts one of the legendary monsters of the Isle of Dread during his mid-day phanaton snack.

3) After impressing the ewoks...er...phanatons, the Legion finds that gratitude is not what it used to be, even towards "Divine Servants" such as themselves. Still, an agreement is made with the locals, and more info is gained.

4) At a hidden temple in the jungle, the heroes are ambushed by a nasty local denizen...which is quickly...pacified.

What do most of the encounters from the evening have in common? They all have Improved Grab, etc. And who's our favorite grabbable whipping boy? Three guesses, and the first two don't count. Still, the new Legionnaires prove their worth again, as new wrinkles are added to the standard battle tactics.
 

gfunk said:
I look forward to reading more about the new character backgrounds too.

Funny you should mention that...

Since Thrisp met such a quick and unexpected end, and I had to throw together a character very quickly, I didn't really have the chance to come up with a good back story. I have since hashed one out (and discussed it with our friendly neighborhood DM), and I think that i will start providing some of it in narrative form here. There is too much going on each week that JD has to chronicle with this Story Hour, and he really has to give equal time to each participant in the story. In other words, I can't expect his weekly updates to develop our characters for us.

Since I have become a fan of the show Lost (my wife got me seasons 1 and 2 for Valentine's day, and she and I are about 2/3 of the way through season 2 now), I have come to appreciate how they give character background information. Each episode, one character is spotlighted and then flashbacks are used to show what they did, who they were, etc.. I would like to use that 'mechanic' (for lack of a better word) as the template for writing Ozymandia's history.
 

JollyDoc said:
What do most of the encounters from the evening have in common? They all have Improved Grab, etc. And who's our favorite grabbable whipping boy? Three guesses, and the first two don't count.

Is it one of the, shall we say, more vertically challenged members?
 



Great update on reaching Farshore! I'm sure the party misses Anwar right about now. Then again, his scheming probably would have added a few more complications, so maybe not :)

JD, I loved the foreshadowing. I won't spoil it for the players, but you found two innocuous ways to tie in future possibilities, both of which I thought were brilliant. I need to try to find opportunities like that more in my own games.
 

Neverwinter Knight said:
Yeah, go little fellow. If he ever meets a different end than being grappled and (b)eaten, I would be very surprised! :]


Yeah, everybody should have one of those...

samson is like a coakroach... THAT GOBLIN JUST WONT DIE! but you know what he does his job like we all do in the legion. His just happens to be leaving a nasty acid after taste when he breaths in monsters mouths.
 

Neverwinter Knight said:
Bad time for show and tell. But consider, if you take them all out you might have an easier time convincing the other six tribes. :]

Holy cow, you're right. For a second there I forgot that this party isn't Good. Can't wait to see how y'all respond.

-z

PS: great work on the update! The personalities of the NPCs, amazingly enough, really shine through.
 

Waiting for the update......must hold on....

But seriously, first thing I do on a Friday at work (This is NZ, so today is my Friday) is log in and look for the update. Its keeps the day a bit brighter whilst I struggle towards the 5.00pm clock!

So, what am I saying? I dont really know. Keep up the good work, and thanks for giving me something to look forward to on a weekly basis!
 

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