Magic Slim
First Post
Probably has been covered, but I want to make sure.
Say we have a character that can jump great distances. He has magic items that help his jump skill, all the while leaving his basic speed the same.
Said character can move once for X feet, take a double move for 2X feet, or run (assuming no special feat or encumbrance) 4X feet.
Let's say J = character's jumping distance + any movement taken before the jump.
If J =< X, the character can take a standard action after his move.
If X < J =< 2X, the character may not take an additional action, but may continue his move until 2X feet.
If J > 2X, does the character's jump end at his following initiative count? Or does this only happen if J > 4X (ie when his jump distance exceeds his maximum running distance in a round)?
Thanks in advance
Slim
Say we have a character that can jump great distances. He has magic items that help his jump skill, all the while leaving his basic speed the same.
Said character can move once for X feet, take a double move for 2X feet, or run (assuming no special feat or encumbrance) 4X feet.
Let's say J = character's jumping distance + any movement taken before the jump.
If J =< X, the character can take a standard action after his move.
If X < J =< 2X, the character may not take an additional action, but may continue his move until 2X feet.
If J > 2X, does the character's jump end at his following initiative count? Or does this only happen if J > 4X (ie when his jump distance exceeds his maximum running distance in a round)?
Thanks in advance
Slim