Saeviomagy
Adventurer
I'd probably look to the 'underfoot' rogue power for how this sort of thing might work, only requiring an appropriate athletics or acrobatics check as a move action to maintain in addition to the other requirements.
Additionally I'd probably stick terrain powers onto specific monsters that are only activatable whilst riding the target in question.
Additionally I'd probably stick terrain powers onto specific monsters that are only activatable whilst riding the target in question.