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<blockquote data-quote="Tormyr" data-source="post: 6542495" data-attributes="member: 6776887"><p>I crunched a few more numbers, and since a character can jump half the distance if it does not get the 10 foot running start, doubling the feet to get the DC would work. So a 15 foot standing long jump would have a DC of 30, and our strength 20 character with +6 to athletics would still need the 19 on d20 to clear it.</p><p></p><p>Looking at high jumps, our strength 20 character can clear 3 + 5 = 8 feet (!!!) with a 10 foot running start. If we set a DC by using the feet * 3, the DC for a 10 foot high jump with a 10 foot running start would be 30. With characters only getting half of that without the 10 foot running start, the DC for that would be feet * 3 * 2. So a 5 foot jump would have a DC of 30.</p><p></p><p>The progression of the difficulty stays the same for each character whether they are doing a running long jump, a standing long jump, a running high jump or a standing high jump.</p><p></p><p>Setting the DC is simple, and the progression from easy to hard seems to work. Can anyone see any problems with this?</p><p>Running long jump: DC = feet</p><p>Standing long jump: DC = feet * 2</p><p>Running high jump: DC = feet * 3</p><p>Standing high jump: DC = feet * 3 * 2 or DC = feet * 6</p></blockquote><p></p>
[QUOTE="Tormyr, post: 6542495, member: 6776887"] I crunched a few more numbers, and since a character can jump half the distance if it does not get the 10 foot running start, doubling the feet to get the DC would work. So a 15 foot standing long jump would have a DC of 30, and our strength 20 character with +6 to athletics would still need the 19 on d20 to clear it. Looking at high jumps, our strength 20 character can clear 3 + 5 = 8 feet (!!!) with a 10 foot running start. If we set a DC by using the feet * 3, the DC for a 10 foot high jump with a 10 foot running start would be 30. With characters only getting half of that without the 10 foot running start, the DC for that would be feet * 3 * 2. So a 5 foot jump would have a DC of 30. The progression of the difficulty stays the same for each character whether they are doing a running long jump, a standing long jump, a running high jump or a standing high jump. Setting the DC is simple, and the progression from easy to hard seems to work. Can anyone see any problems with this? Running long jump: DC = feet Standing long jump: DC = feet * 2 Running high jump: DC = feet * 3 Standing high jump: DC = feet * 3 * 2 or DC = feet * 6 [/QUOTE]
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