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*Dungeons & Dragons
June 17 Legend & Lore - Playtesting Dragons
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<blockquote data-quote="GX.Sigma" data-source="post: 6145872" data-attributes="member: 6690511"><p>Would NPCs like Drizzt or Elminster be legendary? If so, this feels very wrong for a naturalistic campaign. It would suck if the PCs could never be as cool as Drizzt, just because he has some arbitrary NPC favoritism that they can't have.</p><p></p><p>Legendary Actions make it difficult to use multiple legendary creatures in one fight, but maybe it's not too much worse than multiple high-level spellcasters (though, wait until we see outsiders, which have a million spells already).</p><p></p><p>I also don't see how "Legendary Resistance" helps at all. It's still just as arbitrary and lame as the standard Solo immunities from 4e, but requires more bookkeeping. I support the idea of having fate points that can be used to affect any d20 roll.</p><p></p><p>All that said, this is a very cool idea that I'm looking forward to trying in my game. Coincidentally, it works perfectly with my idea of using Fate Points when my players go to the Outer Planes (inspired by an optional rule in the Planewalker's Handbook), so it makes perfect sense that powerful cosmic creatures have something like fate points. I'm not sure why dragons count under that definition (IIRC, according to Planescape, dragons are never found anywhere outside the Material Plane), but it definitely gives them the reverence they deserve.</p></blockquote><p></p>
[QUOTE="GX.Sigma, post: 6145872, member: 6690511"] Would NPCs like Drizzt or Elminster be legendary? If so, this feels very wrong for a naturalistic campaign. It would suck if the PCs could never be as cool as Drizzt, just because he has some arbitrary NPC favoritism that they can't have. Legendary Actions make it difficult to use multiple legendary creatures in one fight, but maybe it's not too much worse than multiple high-level spellcasters (though, wait until we see outsiders, which have a million spells already). I also don't see how "Legendary Resistance" helps at all. It's still just as arbitrary and lame as the standard Solo immunities from 4e, but requires more bookkeeping. I support the idea of having fate points that can be used to affect any d20 roll. All that said, this is a very cool idea that I'm looking forward to trying in my game. Coincidentally, it works perfectly with my idea of using Fate Points when my players go to the Outer Planes (inspired by an optional rule in the Planewalker's Handbook), so it makes perfect sense that powerful cosmic creatures have something like fate points. I'm not sure why dragons count under that definition (IIRC, according to Planescape, dragons are never found anywhere outside the Material Plane), but it definitely gives them the reverence they deserve. [/QUOTE]
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June 17 Legend & Lore - Playtesting Dragons
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