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June 17 Legend & Lore - Playtesting Dragons
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<blockquote data-quote="Neonchameleon" data-source="post: 6146056" data-attributes="member: 87792"><p>Legendary did mean something in all the monster manuals. The only non-large solo in the MM1 was the Berbalang, who had multiple bodies. But the first non-large solo other than the multi-bodied Berbalang was in 4e right at the launch. It wasn't in the Monster Manual. Instead it was an undead knight in Keep on the Shadowfell, which had as lead author ... Mike Mearls.</p><p></p><p></p><p></p><p>Why he can't say that "Legendary creatures use the lessons learnt over the first few years of 4e" I do not know. But that black dragon is every bit as bound by the action economy or able to break it as the <a href="http://www.wizards.com/dnd/article.aspx?x=dnd/4ex/20101025b" target="_blank">Monster Vault Red Dragon</a>. Except that the black breaks the action economy by the tailwhip blender (every action point spent on a tail whip) whereas the 4e one got the instinctive action (instinctive devouring - charge or bite for a black), a tail sweep, and bloodied breath. And a couple of action points. Calling "Can tail sweep a lot or give up extra actions to recharge a breath weapon" a bigger point of emphasis than the same monster in 4e is IMO just plain wrong. Especially if they are planning to do it all through the same mechanical contrivance of the Legendary Actions Pool rather than through tailored extra actions the way 4e did.</p><p></p><p>That said the lair itself looks pretty interesting as an approach to designing things. And to designing legendary areas.</p><p></p><p>I'd probably be looking a lot more favourably on D&D Next if Mearls wasn't busy running down 4e in ways that are directly unjustified.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6146056, member: 87792"] Legendary did mean something in all the monster manuals. The only non-large solo in the MM1 was the Berbalang, who had multiple bodies. But the first non-large solo other than the multi-bodied Berbalang was in 4e right at the launch. It wasn't in the Monster Manual. Instead it was an undead knight in Keep on the Shadowfell, which had as lead author ... Mike Mearls. Why he can't say that "Legendary creatures use the lessons learnt over the first few years of 4e" I do not know. But that black dragon is every bit as bound by the action economy or able to break it as the [URL="http://www.wizards.com/dnd/article.aspx?x=dnd/4ex/20101025b"]Monster Vault Red Dragon[/URL]. Except that the black breaks the action economy by the tailwhip blender (every action point spent on a tail whip) whereas the 4e one got the instinctive action (instinctive devouring - charge or bite for a black), a tail sweep, and bloodied breath. And a couple of action points. Calling "Can tail sweep a lot or give up extra actions to recharge a breath weapon" a bigger point of emphasis than the same monster in 4e is IMO just plain wrong. Especially if they are planning to do it all through the same mechanical contrivance of the Legendary Actions Pool rather than through tailored extra actions the way 4e did. That said the lair itself looks pretty interesting as an approach to designing things. And to designing legendary areas. I'd probably be looking a lot more favourably on D&D Next if Mearls wasn't busy running down 4e in ways that are directly unjustified. [/QUOTE]
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