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June 17 Legend & Lore - Playtesting Dragons
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<blockquote data-quote="Nymrohd" data-source="post: 6147560" data-attributes="member: 59126"><p>Would it be easy to stop a dragon to flee within the context of the game world (system aside) or was it easy to stop them in any past editions? We cannot really pin a dragon, never had the kind of rules that would let us shred its wings, at best we could hope for a magic effect to grapple them and actually be able to hold them (and I guess we can do that in DDN as well). Beyond that, it's rule 0 (for instance I've let a fighter pin a dragon for 1 round by impaling one of its feet to the ground with an adamantine greatsword).</p><p>I have to agree with you though; if the dragon decides to escape it can be very hard to stop it.</p></blockquote><p></p>
[QUOTE="Nymrohd, post: 6147560, member: 59126"] Would it be easy to stop a dragon to flee within the context of the game world (system aside) or was it easy to stop them in any past editions? We cannot really pin a dragon, never had the kind of rules that would let us shred its wings, at best we could hope for a magic effect to grapple them and actually be able to hold them (and I guess we can do that in DDN as well). Beyond that, it's rule 0 (for instance I've let a fighter pin a dragon for 1 round by impaling one of its feet to the ground with an adamantine greatsword). I have to agree with you though; if the dragon decides to escape it can be very hard to stop it. [/QUOTE]
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June 17 Legend & Lore - Playtesting Dragons
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