Tinner
First Post
We just started a new WFRP2 campaign.
Our misfit band of Human Initiate of Sigmar, Dwarf Solider, Human Rogue, and Elf Merchant fled the ruins of Untergard just ahead of a herd of Beastmen.
Along the way, they learned of a bitter fued between the survivors of Untergard, and the wicked Graf of a neighboring city. When the wicked Graf refused to aid the refugees unless they kissed his boots and begged to be his servants, his town was mysteriously destroyed by what we can only assume was a daemon. My Initiate of Sigmar slew the evil witch that summoned the beast, but we were to late to stop her.
Along the road to Middenheim we made a new ally, a Halfling Fieldwarden who helped us track a young girl and a shipment of supplies that had been stolen by bandits. We caught up with the bandits just in time to learn that the girl had been taken prisoner by goblins. We tracked the goblins down, only to learn that an orc had taken the girl away.
After killing the goblins, we tried to sneak up on the orcs. Even though the rogue and merchant were on their last legs after the goblin battle, and the initiate was badly hurt, we knew we could not let that poor girl stay in the hands of those hideous greenskins.
"Fortunately" a group of elves had also been following these orcs, and aided us in the fight.
Unfortunately, a poor shot from the fieldwarden's sling killed the elves leader!
Nevertheless, we recovered the girl and are now limping towards Middenheim again, thankfully in the company of a small group of White Wolf Knights of Ulric.
Grand total for the first month of the campaign:
Human Rogue - Burned 1 Fate Point, walking wounded with 0 wounds, and sporting a nasty permanent scar across one eye. 3 Insanity Points.
Elf Merchant - Burned a Fate Point, walking wounded with 0 wounds. Distrusted by the rest of party thanks to the bad interactions we have had with elves thus far. 2 IP
Human Initiate - Burned 1 FP, 1 Wound
Halfling Fieldwarden - Not a scratch on her! 1 IP. Hated by elves.
Dwarf Soldier - A few minor wounds. 2 IP.
Our misfit band of Human Initiate of Sigmar, Dwarf Solider, Human Rogue, and Elf Merchant fled the ruins of Untergard just ahead of a herd of Beastmen.
Along the way, they learned of a bitter fued between the survivors of Untergard, and the wicked Graf of a neighboring city. When the wicked Graf refused to aid the refugees unless they kissed his boots and begged to be his servants, his town was mysteriously destroyed by what we can only assume was a daemon. My Initiate of Sigmar slew the evil witch that summoned the beast, but we were to late to stop her.
Along the road to Middenheim we made a new ally, a Halfling Fieldwarden who helped us track a young girl and a shipment of supplies that had been stolen by bandits. We caught up with the bandits just in time to learn that the girl had been taken prisoner by goblins. We tracked the goblins down, only to learn that an orc had taken the girl away.
After killing the goblins, we tried to sneak up on the orcs. Even though the rogue and merchant were on their last legs after the goblin battle, and the initiate was badly hurt, we knew we could not let that poor girl stay in the hands of those hideous greenskins.
"Fortunately" a group of elves had also been following these orcs, and aided us in the fight.
Unfortunately, a poor shot from the fieldwarden's sling killed the elves leader!
Nevertheless, we recovered the girl and are now limping towards Middenheim again, thankfully in the company of a small group of White Wolf Knights of Ulric.
Grand total for the first month of the campaign:
Human Rogue - Burned 1 Fate Point, walking wounded with 0 wounds, and sporting a nasty permanent scar across one eye. 3 Insanity Points.
Elf Merchant - Burned a Fate Point, walking wounded with 0 wounds. Distrusted by the rest of party thanks to the bad interactions we have had with elves thus far. 2 IP
Human Initiate - Burned 1 FP, 1 Wound
Halfling Fieldwarden - Not a scratch on her! 1 IP. Hated by elves.
Dwarf Soldier - A few minor wounds. 2 IP.