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General Tabletop Discussion
*Dungeons & Dragons
June Unearthed Arcana: Druid Shepherd, Fighter Cavalier, and Paladin of Conquest
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<blockquote data-quote="Chaosmancer" data-source="post: 7718018" data-attributes="member: 6801228"><p>Yeah, I do run with old surprise rounds rules. Because the idea of someone declaring "I draw my sword" and then an entire round of combat going off then they get to draw their sword is just too weird for me. </p><p></p><p></p><p></p><p></p><p></p><p></p><p>I both agree and disagree.</p><p></p><p>I agree with the basic defenses and that in my campaign world pulling this kind of stunt would be nearly impossible to pull off.</p><p></p><p>What about a Baron? A Duchess? Isn't it kind of strange if all nobles have that level of magical defense?</p><p></p><p>This is why the agreement is necessary. Someone important to your campaign is vulnerable to guaranteed death via Maddening Hex. Assuming a Charisma of +4, every minute that passes is 40 damage to the target. How long will it take the Baron of Smallville to notice something is wrong and send for a priest, the messenger to get to the priest and bring him back and hopefully the priest is at least level 5. </p><p></p><p>Probably not fast enough at 40 damage a minute. </p><p></p><p>Sure, this route eventually leads to the character being hunted, possibly being turned in by his allies and him being executed and the player needing to roll up a new character. </p><p></p><p>But, I'd prefer that if the plan is to kill the Baron, you don't hex and run to the other side of town. Stick around in line of sight and fight just like you would if you didn't have an invocation with no limits on when it can be activated. </p><p></p><p></p><p></p><p></p><p><strong><u>The Rest Conversation</u></strong></p><p></p><p>Yet more proof that Australia is really Hell and somebody forgot to tell us. </p><p></p><p>Seriously. I've heard it's pretty there, but everything else I've heard makes it sound like the absolute worst place ever.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7718018, member: 6801228"] Yeah, I do run with old surprise rounds rules. Because the idea of someone declaring "I draw my sword" and then an entire round of combat going off then they get to draw their sword is just too weird for me. I both agree and disagree. I agree with the basic defenses and that in my campaign world pulling this kind of stunt would be nearly impossible to pull off. What about a Baron? A Duchess? Isn't it kind of strange if all nobles have that level of magical defense? This is why the agreement is necessary. Someone important to your campaign is vulnerable to guaranteed death via Maddening Hex. Assuming a Charisma of +4, every minute that passes is 40 damage to the target. How long will it take the Baron of Smallville to notice something is wrong and send for a priest, the messenger to get to the priest and bring him back and hopefully the priest is at least level 5. Probably not fast enough at 40 damage a minute. Sure, this route eventually leads to the character being hunted, possibly being turned in by his allies and him being executed and the player needing to roll up a new character. But, I'd prefer that if the plan is to kill the Baron, you don't hex and run to the other side of town. Stick around in line of sight and fight just like you would if you didn't have an invocation with no limits on when it can be activated. [B][U]The Rest Conversation[/U][/B] Yet more proof that Australia is really Hell and somebody forgot to tell us. Seriously. I've heard it's pretty there, but everything else I've heard makes it sound like the absolute worst place ever. [/QUOTE]
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Community
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June Unearthed Arcana: Druid Shepherd, Fighter Cavalier, and Paladin of Conquest
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