• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Jurassic Park?

Anyone ever use a Jurrasic Park type of plot? Basically, a privately-owned park that contains massive creatures which get out. The party should have no option aside from running from their lives....

(I'm watching JP right now, so it's on my mind. :) )
 

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I have done adventures in exotic Zoos with the PCs being in the Zoo. I've used dinasaurs in a natural setting, but not an atrificial one. So, I almost have. :D
 

Like Crothian, I have also used dinosaurs in a natural setting. The characters in the group did do some running away, but they were trying to get a powerful magic item that was in an ancient ruined temple. Amazingly enough, the ruins were in the remote land inhabited by the dinosaurs. So the group had to deal with the dinosaurs to get to the ruins, and back out again. The only thing I can recommend is that the characters are already powerful if they try to travel through an area filled with dinosaurs. It did make for some interesting encounters.
 

I've run a GURPS campaign once that stranded the characters on an alternate earth where the dinosaurs were never killed off. It wasn't historically acurate as I had dinosaurs from all mesozoic eras. They did a lot of running in that game too.

We had some great scenes in that campaign:

1). Driving a jeep at full pelt across the plains being chased by an Allosaur with one of the characters on the back firing the rifle at it.

and best of all...

2). The characters had made a raft to cross a channel between some islands and the mainland when they were attacked by a Plesiosaur and killed it by doing a Jaws ending.... they managed to get it to bite down on a gas cylinder then when it rose it's head up, they shot the canister and exploded the dinosaur's head!

Ah... that was a great campaign.

Anyway, although it's not D&D (It is D20 however), check out http://www.broncosaurusrex.com
The rulebook has stats for different dinosaurs and the next few sourcebooks will have even more.
 

In worlds rich with magic, uninhabited areas are uninhabited for a reason. Nothing like intelligent beasties with sharp teeth and claws to open a can of whoooop Ass on a group of PCs. Even powerful characters will run. The creatures can be overwhelming, it won't take long for spell casters to use up spells and fighters muscles get tired. Don't forget the constitution / fatigue rules, they really can put overactive power mongers in check:)
 

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