VenezuelanWiz
Explorer
Edit: Already posted above
Last edited:
Majoru Oakheart said:Well, the average on 8d6 is 28. Plus a +6 wand, an int of 28 for +9 more. That's 43.
1420 hitpoints for The Tarrasque, assuming the above is correct. Assuming 5 members of a party each doing about that much damage, then it is 215 damage a round. Of course, we'll have to assume everyone has about a 50% chance of hitting. So, 107 per round. About 14 rounds to defeat the Tarrasque without any crits, feats, or other abilities(including half damage on a miss). About right, I'd say.
I mean, that's the goal...your spells should eventually wear out a creature, not kill it in one or two hits.
This.Twizz Stonefist said:Tarrasque
Earthbinding aura 40; any flying creature in the aura has its fly speed reduced to 1 and maximum altitude reduced to 20 feet (putting it within the tarrasque’s reach). Any creature above this altitude at the end of its turn falls to an altitude of 20 feet automatically.
This too.Twizz Stonefist said:Ranger
Level 2 Utility Exploits
Crucial Advice Ranger Utility 2
You are wise in all things. The sooner your friends realize this, the
safer and better off they’ ll be.
Text removed by admin.
I was thinking "Zonday" for mine.Storm-Bringer said:My first Warlock will be named Prince.
MindWanderer said:- Berbalang? Berbalang in the MM? Full of fail.